The closely bunched probabilities in this LCK Rounds 3-4 market reflect the inherent variability of game lengths in League of Legends, where draft execution, early-lane dominance, objective control, and snowball potential can produce outliers at any moment. Hanwha Life Esports leads trader consensus thanks to its aggressive macro and recent form that has produced multiple sub-30-minute victories, while Gen.G follows as the consistent frontrunner capable of clinical closes against weaker opposition. Mid-tier sides such as T1 and BNK FEARX maintain realistic upside through stylistic matchups that occasionally yield quick stomps, and lower-placed teams like Kiwoom DRX or NS RedForce stay in play via potential upsets that resolve rapidly when favored squads overextend. The wisdom of crowds prices these outcomes tightly because roster health, patch shifts, and day-to-day variance make any single decisive short game difficult to forecast far in advance.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Hanwha Life 48.4%
Gen.G 27%
T1 9%
BNK FEARX 6.2%
$31,380 交易量
$31,380 交易量

Hanwha Life
48%

Gen.G
27%

T1
9%

BNK FEARX
6%

NS RedForce
5%

DN SOOPers
4%

HANJIN BRION
4%

Dplus Kia
3%

KT Rolster
3%

Kiwoom DRX
6%
Hanwha Life 48.4%
Gen.G 27%
T1 9%
BNK FEARX 6.2%
$31,380 交易量
$31,380 交易量

Hanwha Life
48%

Gen.G
27%

T1
9%

BNK FEARX
6%

NS RedForce
5%

DN SOOPers
4%

HANJIN BRION
4%

Dplus Kia
3%

KT Rolster
3%

Kiwoom DRX
6%
"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.
市場開放時間: Jul 31, 2026, 6:25 PM ET
Resolver
0x69c47De9D..."Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...The closely bunched probabilities in this LCK Rounds 3-4 market reflect the inherent variability of game lengths in League of Legends, where draft execution, early-lane dominance, objective control, and snowball potential can produce outliers at any moment. Hanwha Life Esports leads trader consensus thanks to its aggressive macro and recent form that has produced multiple sub-30-minute victories, while Gen.G follows as the consistent frontrunner capable of clinical closes against weaker opposition. Mid-tier sides such as T1 and BNK FEARX maintain realistic upside through stylistic matchups that occasionally yield quick stomps, and lower-placed teams like Kiwoom DRX or NS RedForce stay in play via potential upsets that resolve rapidly when favored squads overextend. The wisdom of crowds prices these outcomes tightly because roster health, patch shifts, and day-to-day variance make any single decisive short game difficult to forecast far in advance.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於



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