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icon for 哪支球隊將贏得最短的LCS比賽?

哪支球隊將贏得最短的LCS比賽?

icon for 哪支球隊將贏得最短的LCS比賽?

哪支球隊將贏得最短的LCS比賽?

Cloud9 50%

Dignitas 50%

FlyQuest 50%

LYON 50%

Polymarket
最新

Cloud9 50%

Dignitas 50%

FlyQuest 50%

LYON 50%

Polymarket
最新
icon for Cloud9

Cloud9

$0 交易量

50%

icon for Dignitas

Dignitas

$0 交易量

50%

icon for FlyQuest

FlyQuest

$0 交易量

50%

icon for LYON

LYON

$0 交易量

50%

icon for Sentinels

Sentinels

$0 交易量

50%

icon for Disguised

Disguised

$0 交易量

50%

icon for Shopify Rebellion

Shopify Rebellion

$0 交易量

50%

icon for Team Liquid

Team Liquid

$0 交易量

50%

This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.The LCS's high parity across rosters keeps this market tightly contested, with A, B, and Other each reflecting roughly even implied probabilities around 50% while individual teams sit near 25.5%. Multiple squads including Cloud9, Team Liquid, FlyQuest, Dignitas, and Shopify Rebellion have demonstrated the ability to close games rapidly through superior early-game macro, strong laning phases, and objective control that can snowball into short-duration wins. Recent form, patch-driven champion pools favoring aggressive compositions, and variable series lengths driven by roster health or travel factors contribute to the even distribution, as any team can produce an outlier quick victory in a given week without a clear historical or current edge dominating the field.

This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
交易量
$0
市場開放時間
Jul 31, 2026, 6:22 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.The LCS's high parity across rosters keeps this market tightly contested, with A, B, and Other each reflecting roughly even implied probabilities around 50% while individual teams sit near 25.5%. Multiple squads including Cloud9, Team Liquid, FlyQuest, Dignitas, and Shopify Rebellion have demonstrated the ability to close games rapidly through superior early-game macro, strong laning phases, and objective control that can snowball into short-duration wins. Recent form, patch-driven champion pools favoring aggressive compositions, and variable series lengths driven by roster health or travel factors contribute to the even distribution, as any team can produce an outlier quick victory in a given week without a clear historical or current edge dominating the field.

This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
交易量
$0
市場開放時間
Jul 31, 2026, 6:22 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.

警惕外部連結哦。

Frequently Asked Questions

"哪支球隊將贏得最短的LCS比賽?" is a prediction market on Polymarket with 8 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "Cloud9" at 50%, followed by "Dignitas" at 50%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 50¢ implies that the market collectively assigns a 50% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

"哪支球隊將贏得最短的LCS比賽?" is a newly created market on Polymarket, launched on Jul 31, 2026. As an early market, this is your opportunity to be among the first traders to set the odds and establish the market's initial price signals. You can also bookmark this page to track volume and trading activity as the market gains traction over time.

To trade on "哪支球隊將贏得最短的LCS比賽?," browse the 8 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current frontrunner for "哪支球隊將贏得最短的LCS比賽?" is "Cloud9" at 50%, meaning the market assigns a 50% chance to that outcome. The next closest outcome is "Dignitas" at 50%. These odds update in real-time as traders buy and sell shares, so they reflect the latest collective view of what's most likely to happen. Check back frequently or bookmark this page to follow how the odds shift as new information emerges.

The resolution rules for "哪支球隊將贏得最短的LCS比賽?" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.