The LCS's high parity across rosters keeps this market tightly contested, with A, B, and Other each reflecting roughly even implied probabilities around 50% while individual teams sit near 25.5%. Multiple squads including Cloud9, Team Liquid, FlyQuest, Dignitas, and Shopify Rebellion have demonstrated the ability to close games rapidly through superior early-game macro, strong laning phases, and objective control that can snowball into short-duration wins. Recent form, patch-driven champion pools favoring aggressive compositions, and variable series lengths driven by roster health or travel factors contribute to the even distribution, as any team can produce an outlier quick victory in a given week without a clear historical or current edge dominating the field.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Cloud9 50%
Dignitas 50%
FlyQuest 50%
LYON 50%

Cloud9
50%

Dignitas
50%

FlyQuest
50%

LYON
50%

Sentinels
50%

Disguised
50%

Shopify Rebellion
50%

Team Liquid
50%
Cloud9 50%
Dignitas 50%
FlyQuest 50%
LYON 50%

Cloud9
50%

Dignitas
50%

FlyQuest
50%

LYON
50%

Sentinels
50%

Disguised
50%

Shopify Rebellion
50%

Team Liquid
50%
"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
市場開放時間: Jul 31, 2026, 6:22 PM ET
Resolver
0x69c47De9D..."Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...The LCS's high parity across rosters keeps this market tightly contested, with A, B, and Other each reflecting roughly even implied probabilities around 50% while individual teams sit near 25.5%. Multiple squads including Cloud9, Team Liquid, FlyQuest, Dignitas, and Shopify Rebellion have demonstrated the ability to close games rapidly through superior early-game macro, strong laning phases, and objective control that can snowball into short-duration wins. Recent form, patch-driven champion pools favoring aggressive compositions, and variable series lengths driven by roster health or travel factors contribute to the even distribution, as any team can produce an outlier quick victory in a given week without a clear historical or current edge dominating the field.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於



警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions