Multiple teams have already claimed 2026 international titles, reshaping the market for remaining events. Nongshim RedForce captured Masters Santiago, Leviatán defeated Paper Rex in the Masters London grand final, and 100 Thieves topped the Esports World Cup bracket in July. Paper Rex leads Pacific championship points with 25 but sits as runner-up in both Masters events, while Leviatán, G2, and NRG dominate Americas standings. EDward Gaming leads China. With VCT Stage 2 ongoing and Champions Shanghai set for September-October, current form, roster health, and qualification via regional points will determine which squads advance and sustain momentum through the final international of the year.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Team Heretics
50%
Team Vitality
50%
Global Esports
29%
MIBR
26%
FunPlus Phoenix
26%
All Gamers
25%
Guangzhou Huadu Bilibili Gaming
25%
VARREL
25%
Evil Geniuses
25%
ENVY
25%
Wolves Esports
25%
Gentle Mates
25%
Eternal Fire
25%
Cloud9
25%
LOUD
25%
BBL Esports
25%
FUT Esports
25%
Rex Regum Qeon
25%
DetonatioN FocusMe
25%
KIWOOM DRX
25%
Trace Esports
25%
FURIA
25%
FULL SENSE
25%
FNATIC
24%
Sentinels
24%
TYLOO
24%
Wuxi Titan Esports Club
24%
Gen.G
24%
T1
24%
Xi Lai Gaming
24%
Team Liquid
24%
Natus Vincere
24%
Karmine Corp
24%
KRÜ Esports
24%
Team Secret
24%
Paper Rex
17%
NRG
25%
Nova Esports
5%
EDward Gaming
4%
JD Mall JDG Esports
3%
G2 Esports
2%
PCIFIC Esports
1%
Dragon Ranger Gaming
1%
ZETA DIVISION
24%
GIANTX
25%
$7,291 交易量
Team Heretics
50%
Team Vitality
50%
Global Esports
29%
MIBR
26%
FunPlus Phoenix
26%
All Gamers
25%
Guangzhou Huadu Bilibili Gaming
25%
VARREL
25%
Evil Geniuses
25%
ENVY
25%
Wolves Esports
25%
Gentle Mates
25%
Eternal Fire
25%
Cloud9
25%
LOUD
25%
BBL Esports
25%
FUT Esports
25%
Rex Regum Qeon
25%
DetonatioN FocusMe
25%
KIWOOM DRX
25%
Trace Esports
25%
FURIA
25%
FULL SENSE
25%
FNATIC
24%
Sentinels
24%
TYLOO
24%
Wuxi Titan Esports Club
24%
Gen.G
24%
T1
24%
Xi Lai Gaming
24%
Team Liquid
24%
Natus Vincere
24%
Karmine Corp
24%
KRÜ Esports
24%
Team Secret
24%
Paper Rex
17%
NRG
25%
Nova Esports
5%
EDward Gaming
4%
JD Mall JDG Esports
3%
G2 Esports
2%
PCIFIC Esports
1%
Dragon Ranger Gaming
1%
ZETA DIVISION
24%
GIANTX
25%
For the purposes of this market, "qualifying international VALORANT event" means any of the following, and only the following:
Valorant Masters Santiago 2026 (February 28 – March 15, 2026)
Valorant Masters London 2026 (June 6 – June 21, 2026)
Esports World Cup 2026 — VALORANT (July 2 – July 12, 2026)
Valorant Champions 2026, Shanghai (September 24 – October 18, 2026)
In the case of a tie, the market will resolve to "Yes" for the team whose name appears first alphabetically.
This market resolves "Yes" as soon as the team wins any one qualifying event; winning more than one is not required. If the team wins none of the listed events, this market resolves "No."
If all qualifying events are cancelled, or are postponed such that no champion is determined for any of them by December 31, 2026, 11:59 PM ET, this market will resolve to "No".
The resolution source for this market will be official information from the Riot Games VALORANT Esports website (https://valorantesports.com) and, for the Esports World Cup, the official EWC website (https://esportsworldcup.com/en/competitions/2026/valorant). A consensus of credible reporting may also be used.
市場開放時間: Jun 30, 2026, 12:57 PM ET
Resolver
0x65070BE91...For the purposes of this market, "qualifying international VALORANT event" means any of the following, and only the following:
Valorant Masters Santiago 2026 (February 28 – March 15, 2026)
Valorant Masters London 2026 (June 6 – June 21, 2026)
Esports World Cup 2026 — VALORANT (July 2 – July 12, 2026)
Valorant Champions 2026, Shanghai (September 24 – October 18, 2026)
In the case of a tie, the market will resolve to "Yes" for the team whose name appears first alphabetically.
This market resolves "Yes" as soon as the team wins any one qualifying event; winning more than one is not required. If the team wins none of the listed events, this market resolves "No."
If all qualifying events are cancelled, or are postponed such that no champion is determined for any of them by December 31, 2026, 11:59 PM ET, this market will resolve to "No".
The resolution source for this market will be official information from the Riot Games VALORANT Esports website (https://valorantesports.com) and, for the Esports World Cup, the official EWC website (https://esportsworldcup.com/en/competitions/2026/valorant). A consensus of credible reporting may also be used.
Resolver
0x65070BE91...Multiple teams have already claimed 2026 international titles, reshaping the market for remaining events. Nongshim RedForce captured Masters Santiago, Leviatán defeated Paper Rex in the Masters London grand final, and 100 Thieves topped the Esports World Cup bracket in July. Paper Rex leads Pacific championship points with 25 but sits as runner-up in both Masters events, while Leviatán, G2, and NRG dominate Americas standings. EDward Gaming leads China. With VCT Stage 2 ongoing and Champions Shanghai set for September-October, current form, roster health, and qualification via regional points will determine which squads advance and sustain momentum through the final international of the year.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於



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警惕外部連結哦。
Frequently Asked Questions