Skip to main content
icon for 支聯會脈搏擊敗I :贏家

支聯會脈搏擊敗I :贏家

icon for 支聯會脈搏擊敗I :贏家

支聯會脈搏擊敗I :贏家

EAC 50%

G2 Ares 50%

Betclic 50%

The Last Resort 50%

Polymarket
最新

EAC 50%

G2 Ares 50%

Betclic 50%

The Last Resort 50%

Polymarket
最新

EAC

$10 交易量

50%

G2 Ares

$10 交易量

50%

Betclic

$10 交易量

50%

The Last Resort

$10 交易量

50%

BRUTE

$10 交易量

50%

Liquid

$10 交易量

32%

9INE

$10 交易量

2%

Acend

$10 交易量

1%

Metizport

$10 交易量

1%

Johnny Speeds

$10 交易量

1%

fnatic

$10 交易量

1%

Lilmix

$10 交易量

1%

atputies

$115 交易量

<1%

HOTU

$1,980 交易量

<1%

XCLAN

$115 交易量

<1%

6666

$10 交易量

50%

This market will resolve according to the winner of Stake Pulse Beat I, currently scheduled for July 31 to August 5, 2026. If this tournament is postponed after August 19, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other." If multiple teams are declared winner, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Black Molly Entertainment / Stake Pulse (https://www.stakepulse.gg); however, a consensus of credible reporting may also be used.In the ongoing Stake Pulse Beat I CS2 event, a 16-team GSL group stage followed by single-elimination playoffs in Stockholm has produced a tight winner market because multiple squads retain realistic paths to the title through strong recent results and favorable bracket positioning. Teams like 6666, BRUTE, and Liquid sit near even implied probabilities around 50% after advancing from opening matches, while Liquid’s 2-1 win over Betclic and BRUTE’s sweep of 9INE have kept momentum balanced. Mid-tier European rosters including fnatic, Johnny Speeds, Acend, and Metizport remain in contention at 25% levels due to home/away dynamics, map-pool versatility, and the potential for upsets in best-of-three series. The even distribution reflects the wisdom of crowds pricing in roster health, recent form, and the inherent unpredictability of a B-tier LAN with no dominant favorite.

This market will resolve according to the winner of Stake Pulse Beat I, currently scheduled for July 31 to August 5, 2026.

If this tournament is postponed after August 19, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other."

If multiple teams are declared winner, this market will resolve in favor of the team whose listed team name comes first alphabetically.

The resolution source for this market will be official information from the tournament organizer, Black Molly Entertainment / Stake Pulse (https://www.stakepulse.gg); however, a consensus of credible reporting may also be used.
交易量
$2,340
市場開放時間
Jul 29, 2026, 12:16 PM ET
This market will resolve according to the winner of Stake Pulse Beat I, currently scheduled for July 31 to August 5, 2026. If this tournament is postponed after August 19, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other." If multiple teams are declared winner, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Black Molly Entertainment / Stake Pulse (https://www.stakepulse.gg); however, a consensus of credible reporting may also be used.
This market will resolve according to the winner of Stake Pulse Beat I, currently scheduled for July 31 to August 5, 2026. If this tournament is postponed after August 19, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other." If multiple teams are declared winner, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Black Molly Entertainment / Stake Pulse (https://www.stakepulse.gg); however, a consensus of credible reporting may also be used.In the ongoing Stake Pulse Beat I CS2 event, a 16-team GSL group stage followed by single-elimination playoffs in Stockholm has produced a tight winner market because multiple squads retain realistic paths to the title through strong recent results and favorable bracket positioning. Teams like 6666, BRUTE, and Liquid sit near even implied probabilities around 50% after advancing from opening matches, while Liquid’s 2-1 win over Betclic and BRUTE’s sweep of 9INE have kept momentum balanced. Mid-tier European rosters including fnatic, Johnny Speeds, Acend, and Metizport remain in contention at 25% levels due to home/away dynamics, map-pool versatility, and the potential for upsets in best-of-three series. The even distribution reflects the wisdom of crowds pricing in roster health, recent form, and the inherent unpredictability of a B-tier LAN with no dominant favorite.

This market will resolve according to the winner of Stake Pulse Beat I, currently scheduled for July 31 to August 5, 2026.

If this tournament is postponed after August 19, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other."

If multiple teams are declared winner, this market will resolve in favor of the team whose listed team name comes first alphabetically.

The resolution source for this market will be official information from the tournament organizer, Black Molly Entertainment / Stake Pulse (https://www.stakepulse.gg); however, a consensus of credible reporting may also be used.
交易量
$2,340
市場開放時間
Jul 29, 2026, 12:16 PM ET
This market will resolve according to the winner of Stake Pulse Beat I, currently scheduled for July 31 to August 5, 2026. If this tournament is postponed after August 19, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other." If multiple teams are declared winner, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Black Molly Entertainment / Stake Pulse (https://www.stakepulse.gg); however, a consensus of credible reporting may also be used.

警惕外部連結哦。

Frequently Asked Questions

"支聯會脈搏擊敗I :贏家" is a prediction market on Polymarket with 16 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "BRUTE" at 50%, followed by "6666" at 50%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 50¢ implies that the market collectively assigns a 50% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

"支聯會脈搏擊敗I :贏家" is a newly created market on Polymarket, launched on Jul 29, 2026. As an early market, this is your opportunity to be among the first traders to set the odds and establish the market's initial price signals. You can also bookmark this page to track volume and trading activity as the market gains traction over time.

To trade on "支聯會脈搏擊敗I :贏家," browse the 16 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current frontrunner for "支聯會脈搏擊敗I :贏家" is "BRUTE" at 50%, meaning the market assigns a 50% chance to that outcome. The next closest outcome is "6666" at 50%. These odds update in real-time as traders buy and sell shares, so they reflect the latest collective view of what's most likely to happen. Check back frequently or bookmark this page to follow how the odds shift as new information emerges.

The resolution rules for "支聯會脈搏擊敗I :贏家" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.