BC.Game enters the Elisa BreakOut Series #1 semi-final as the clear favorite against SINQU, driven by its star-studded international roster featuring s1mple, electroNic, Magisk, and Senzu. The team dominated Group B with convincing map wins, including 13-5 over ROUNDS and 13-4 against Trainwrecks. SINQU, a Finnish squad ranked slightly higher in some standings but without comparable star power, advanced from Group A with mixed results, including a loss to top-seeded ENCE. As a LAN event in Helsinki, home-region familiarity offers SINQU limited upside in the BO3, while BC.Game's recent form and experience in high-stakes maps position it strongly for advancement. Roster stability and map pool execution remain the decisive factors heading into the series.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於SINQU – BC.Game Esports




系列線
Moneyline
$23.5K 交易量
Map 2 Winner
$1.4K 交易量
Map Handicap
$4.6K 交易量
Total Maps
$173 交易量
地圖 1
Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
地圖 2
Map 2 Rounds Handicap
$0 交易量
Map 2 Total Rounds
$0 交易量
地圖 3
Map 3 Rounds Handicap
$0 交易量
Map 3 Total Rounds
$0 交易量
This market will resolve to "SINQU" if SINQU win the match against BC.Game Esports.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jul 31, 2026, 4:31 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...SINQU – BC.Game Esports




系列線
Moneyline
$23.5K 交易量
Map 2 Winner
$1.4K 交易量
Map Handicap
$4.6K 交易量
Total Maps
$173 交易量
地圖 1
Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
地圖 2
Map 2 Rounds Handicap
$0 交易量
Map 2 Total Rounds
$0 交易量
地圖 3
Map 3 Rounds Handicap
$0 交易量
Map 3 Total Rounds
$0 交易量
This market will resolve to "SINQU" if SINQU win the match against BC.Game Esports.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jul 31, 2026, 4:31 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...BC.Game enters the Elisa BreakOut Series #1 semi-final as the clear favorite against SINQU, driven by its star-studded international roster featuring s1mple, electroNic, Magisk, and Senzu. The team dominated Group B with convincing map wins, including 13-5 over ROUNDS and 13-4 against Trainwrecks. SINQU, a Finnish squad ranked slightly higher in some standings but without comparable star power, advanced from Group A with mixed results, including a loss to top-seeded ENCE. As a LAN event in Helsinki, home-region familiarity offers SINQU limited upside in the BO3, while BC.Game's recent form and experience in high-stakes maps position it strongly for advancement. Roster stability and map pool execution remain the decisive factors heading into the series.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions