LØS holds the clear lead in trader consensus at 81.5% implied probability to claim the shortest game in the 2026 CBLOL Split 2 regular season, fueled by its dominant recent form that includes multiple 2-0 series sweeps and rapid map closures. The Brazilian squad’s superior early objective control, efficient macro execution, and consistent pressure against mid- and lower-table opponents have produced notably short average game times. Other squads such as FURIA, LOUD, RED Canids, paiN Gaming, Vivo Keyd Stars, Fluxo W7M, and Leviatán sit at single-digit probabilities amid more variable results and historically longer contests. Placeholder outcomes near 50% capture ongoing scheduling uncertainty, while the pricing reflects LØS’s established pattern of decisive early finishes measured from game start to nexus destruction.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedLØS 82%
FURIA 8%
LOUD 6%
paiN Gaming 3.6%
$28,187 Vol.
$28,187 Vol.

LØS
82%

FURIA
8%

LOUD
6%

paiN Gaming
4%

Vivo Keyd Stars
3%

Fluxo W7M
2%

Leviatan
2%

RED Canids
47%
LØS 82%
FURIA 8%
LOUD 6%
paiN Gaming 3.6%
$28,187 Vol.
$28,187 Vol.

LØS
82%

FURIA
8%

LOUD
6%

paiN Gaming
4%

Vivo Keyd Stars
3%

Fluxo W7M
2%

Leviatan
2%

RED Canids
47%
"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
Market Opened: Jul 31, 2026, 6:28 PM ET
Resolver
0x69c47De9D..."Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...LØS holds the clear lead in trader consensus at 81.5% implied probability to claim the shortest game in the 2026 CBLOL Split 2 regular season, fueled by its dominant recent form that includes multiple 2-0 series sweeps and rapid map closures. The Brazilian squad’s superior early objective control, efficient macro execution, and consistent pressure against mid- and lower-table opponents have produced notably short average game times. Other squads such as FURIA, LOUD, RED Canids, paiN Gaming, Vivo Keyd Stars, Fluxo W7M, and Leviatán sit at single-digit probabilities amid more variable results and historically longer contests. Placeholder outcomes near 50% capture ongoing scheduling uncertainty, while the pricing reflects LØS’s established pattern of decisive early finishes measured from game start to nexus destruction.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated

Beware of external links.
Beware of external links.
Frequently Asked Questions