Trace Esports and FunPlus Phoenix meet in a VCT 2026 China Stage 2 Play-Ins best-of-three after both sides posted inconsistent group-stage results, with FPX holding a 2-0 head-to-head edge from their July 10 meeting. FPX has shown flashes in map wins on Sunset and Breeze but dropped series to stronger sides like Nova Esports, while Trace Esports continues to battle map losses and roster stability issues following earlier Stage 2 defeats. Recent roster adjustments, including player additions to FPX, and the high-stakes lower-bracket implications shape trader focus on current form, map pool familiarity, and individual impact in the China regional meta ahead of the August 9 contest.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedTrace Esports – FunPlus Phoenix




Series Lines
Moneyline
$936 Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "Trace Esports" if Trace Esports win the match against FunPlus Phoenix.
This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against Trace Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 8, 2026, 10:31 AM ET
Resolution Source
https://vlr.ggResolver
0x65070BE91...Trace Esports – FunPlus Phoenix




Series Lines
Moneyline
$936 Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "Trace Esports" if Trace Esports win the match against FunPlus Phoenix.
This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against Trace Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 8, 2026, 10:31 AM ET
Resolution Source
https://vlr.ggResolver
0x65070BE91...Trace Esports and FunPlus Phoenix meet in a VCT 2026 China Stage 2 Play-Ins best-of-three after both sides posted inconsistent group-stage results, with FPX holding a 2-0 head-to-head edge from their July 10 meeting. FPX has shown flashes in map wins on Sunset and Breeze but dropped series to stronger sides like Nova Esports, while Trace Esports continues to battle map losses and roster stability issues following earlier Stage 2 defeats. Recent roster adjustments, including player additions to FPX, and the high-stakes lower-bracket implications shape trader focus on current form, map pool familiarity, and individual impact in the China regional meta ahead of the August 9 contest.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Beware of external links.
Beware of external links.
Frequently Asked Questions