Leo Team enters this ESL Challenger League Europe Cup #3 Group C best-of-three with stronger recent form and higher placement in European power rankings, backed by a Ukrainian roster featuring players like rendysky and amster who have posted consistent results in prior cups and United21 events. Misa Esports, a Turkish side, has shown mid-pack competitiveness but recently dropped a close series to MOUZ NXT in Cup #2, highlighting map pool vulnerabilities on Dust2 and Mirage. Both teams operate in an online format where roster stability, anti-strat preparation, and individual aim duels often decide close maps; Leo’s experience against varied European opposition provides a notable edge in group stage advancement scenarios.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedLeo Team – Misa Esports




Series Lines
Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
Map 1
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Total Rounds
$0 Vol.
This market will resolve to "Leo Team" if Leo Team win the match against Misa Esports.
This market will resolve to "Misa Esports" if Misa Esports win the match against Leo Team.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 14, 2026 at 9:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 21, 2026 at 9:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 13, 2026, 6:55 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Leo Team – Misa Esports




Series Lines
Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
Map 1
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Total Rounds
$0 Vol.
This market will resolve to "Leo Team" if Leo Team win the match against Misa Esports.
This market will resolve to "Misa Esports" if Misa Esports win the match against Leo Team.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 14, 2026 at 9:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 21, 2026 at 9:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 13, 2026, 6:55 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Leo Team enters this ESL Challenger League Europe Cup #3 Group C best-of-three with stronger recent form and higher placement in European power rankings, backed by a Ukrainian roster featuring players like rendysky and amster who have posted consistent results in prior cups and United21 events. Misa Esports, a Turkish side, has shown mid-pack competitiveness but recently dropped a close series to MOUZ NXT in Cup #2, highlighting map pool vulnerabilities on Dust2 and Mirage. Both teams operate in an online format where roster stability, anti-strat preparation, and individual aim duels often decide close maps; Leo’s experience against varied European opposition provides a notable edge in group stage advancement scenarios.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Build a combo
Select two options
Beware of external links.
Beware of external links.
Frequently Asked Questions