Multiple major organizers maintain comparable profiles heading into the November 17 Esports Awards in Miami, with voting closing November 10. Riot Games benefits from sustained global leagues in League of Legends and Valorant, while EFG, BLAST, and Activision Blizzard have expanded high-profile circuits with recent regional additions and sponsorship deals. Hero Esports, MOONTON Games, TiMi Studio Group, EVO, and the Esports Foundation each anchor distinct segments—mobile titles, fighting games, or flagship cups—delivering consistent event calendars without a single standout performer in the past month. This balanced slate of achievements across formats and markets keeps implied probabilities tightly clustered among the leaders.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于Riot Games 30%
EFG 21%
Activision Blizzard 16%
Evo 8%
Riot Games
30%
EFG
21%
Activision Blizzard
16%
Evo
8%
BLAST
8%
TiMi Studio Group
8%
Esports Foundation
7%
Hero Esports
7%
MOONTON Games
7%
Riot Games 30%
EFG 21%
Activision Blizzard 16%
Evo 8%
Riot Games
30%
EFG
21%
Activision Blizzard
16%
Evo
8%
BLAST
8%
TiMi Studio Group
8%
Esports Foundation
7%
Hero Esports
7%
MOONTON Games
7%
This market will resolve according to the nominee who wins the 2026 Esports Awards award for "Esports Tournament Organiser of the Year".
In case of a tie for the winner, this market will resolve in favor of the nominated organization whose listed name comes first in alphabetical order.
If for any reason no winner is declared by December 14, 2026, 11:59 PM ET, or in case of overall cancellation, this market will resolve to "Other".
The primary resolution source for this market will be official information from the Esports Awards, including data from their website (e.g. https://esportsawards.com) and the live broadcast of the award ceremony; however, a consensus of credible reporting may also be used.
市场开放时间: Sep 17, 2026, 2:19 PM ET
This market will resolve according to the nominee who wins the 2026 Esports Awards award for "Esports Tournament Organiser of the Year".
In case of a tie for the winner, this market will resolve in favor of the nominated organization whose listed name comes first in alphabetical order.
If for any reason no winner is declared by December 14, 2026, 11:59 PM ET, or in case of overall cancellation, this market will resolve to "Other".
The primary resolution source for this market will be official information from the Esports Awards, including data from their website (e.g. https://esportsawards.com) and the live broadcast of the award ceremony; however, a consensus of credible reporting may also be used.
Multiple major organizers maintain comparable profiles heading into the November 17 Esports Awards in Miami, with voting closing November 10. Riot Games benefits from sustained global leagues in League of Legends and Valorant, while EFG, BLAST, and Activision Blizzard have expanded high-profile circuits with recent regional additions and sponsorship deals. Hero Esports, MOONTON Games, TiMi Studio Group, EVO, and the Esports Foundation each anchor distinct segments—mobile titles, fighting games, or flagship cups—delivering consistent event calendars without a single standout performer in the past month. This balanced slate of achievements across formats and markets keeps implied probabilities tightly clustered among the leaders.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于
警惕外部链接哦。
警惕外部链接哦。
常见问题