RRQ Tora and AC Esports met in an MPL Malaysia Season 17 best-of-three regular-season series while both sides sat outside the top of the standings and pushed for playoff positioning. RRQ Tora carried a stronger win-loss mark entering the match but had opened the campaign slowly, dropping early results and searching for rhythm after roster adjustments. AC Esports, further back in the table, looked to exploit any lingering inconsistencies in RRQ Tora’s execution. Recent form, map pool comfort, and individual laner performances shaped expectations, with both organizations needing points to climb the double round-robin ladder before the regular season concluded.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于RRQ Tora – AC Esports




系列线
Moneyline
$0 交易量
Game 1 Winner
$0 交易量
Game Handicap
$0 交易量
Total Games
$0 交易量
This market will resolve to "RRQ Tora" if RRQ Tora win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against RRQ Tora.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 13, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 30, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Aug 24, 2026, 7:27 AM ET
RRQ Tora – AC Esports




系列线
Moneyline
$0 交易量
Game 1 Winner
$0 交易量
Game Handicap
$0 交易量
Total Games
$0 交易量
This market will resolve to "RRQ Tora" if RRQ Tora win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against RRQ Tora.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 13, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 30, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Aug 24, 2026, 7:27 AM ET
RRQ Tora and AC Esports met in an MPL Malaysia Season 17 best-of-three regular-season series while both sides sat outside the top of the standings and pushed for playoff positioning. RRQ Tora carried a stronger win-loss mark entering the match but had opened the campaign slowly, dropping early results and searching for rhythm after roster adjustments. AC Esports, further back in the table, looked to exploit any lingering inconsistencies in RRQ Tora’s execution. Recent form, map pool comfort, and individual laner performances shaped expectations, with both organizations needing points to climb the double round-robin ladder before the regular season concluded.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
警惕外部链接哦。
警惕外部链接哦。
常见问题