In the LCP 2026 Split 3 Swiss Stage, MVK Esports secured a playoff berth by defeating Deep Cross Gaming 3-2 in their best-of-five series on August 8. Both guest teams entered with strong recent form, as DCG held a 2-1 record featuring stable roster pieces like top laner Flauren, jungler Pop9, and mid laner HongSuo, while MVK leaned on top laner Kratos, jungler Gury, and mid laner Chika after academy promotions. Prior split results and head-to-head matchups in the unified APAC league shape trader views on execution in fearless drafts and late-game adaptation, with the outcome hinging on which side capitalized better on current meta priorities and individual carry potential.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于Deep Cross Gaming – MVK Esports




系列线
Moneyline
$332K 交易量
Game 1 Winner
$417K 交易量
Game Handicap
$1.6K 交易量
Total Games
$2.3K 交易量
比赛 1
First Blood
$5 交易量
Odd/Even Total Kills
$0 交易量
比赛 2
First Blood
$5 交易量
Odd/Even Total Kills
$0 交易量
比赛 3
First Blood
$0 交易量
Odd/Even Total Kills
$0 交易量
比赛 4
First Blood
$0 交易量
Odd/Even Total Kills
$0 交易量
比赛 5
First Blood
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against Deep Cross Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Aug 2, 2026, 9:42 PM ET
Resolver
0x65070BE91...Deep Cross Gaming – MVK Esports




系列线
Moneyline
$332K 交易量
Game 1 Winner
$417K 交易量
Game Handicap
$1.6K 交易量
Total Games
$2.3K 交易量
比赛 1
First Blood
$5 交易量
Odd/Even Total Kills
$0 交易量
比赛 2
First Blood
$5 交易量
Odd/Even Total Kills
$0 交易量
比赛 3
First Blood
$0 交易量
Odd/Even Total Kills
$0 交易量
比赛 4
First Blood
$0 交易量
Odd/Even Total Kills
$0 交易量
比赛 5
First Blood
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against Deep Cross Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Aug 2, 2026, 9:42 PM ET
Resolver
0x65070BE91...In the LCP 2026 Split 3 Swiss Stage, MVK Esports secured a playoff berth by defeating Deep Cross Gaming 3-2 in their best-of-five series on August 8. Both guest teams entered with strong recent form, as DCG held a 2-1 record featuring stable roster pieces like top laner Flauren, jungler Pop9, and mid laner HongSuo, while MVK leaned on top laner Kratos, jungler Gury, and mid laner Chika after academy promotions. Prior split results and head-to-head matchups in the unified APAC league shape trader views on execution in fearless drafts and late-game adaptation, with the outcome hinging on which side capitalized better on current meta priorities and individual carry potential.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
创建组合
选择两个选项
警惕外部链接哦。
警惕外部链接哦。
常见问题