Radiant holds the strongest implied probability in this Dota 2 market due to the side’s consistent structural advantages on the map, including superior vision control, neutral camp access, and shorter paths to key objectives like the Tormentor. Early group-stage results at The International 2026 already show Radiant posting a 51.6% win rate across more than 60 maps, aligning with patch 7.38+ trends that have widened the gap in pro play. Historical TI data reinforces the pattern, with Radiant claiming higher win rates in most recent editions. Dire’s lower pricing reflects limited counterplay under current balance, while the slim “neither” outcome accounts for the possibility of an even split if later stages introduce unexpected adjustments.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Radiant 42%
Dire 14%
Neither 1.0%
Radiant
42%
Dire
14%
Neither
6%
Radiant 42%
Dire 14%
Neither 1.0%
Radiant
42%
Dire
14%
Neither
6%
Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.
This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.
If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".
The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
市場開放時間: Aug 13, 2026, 10:42 AM ET
Resolver
0x69c47De9D...Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.
This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.
If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".
The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Resolver
0x69c47De9D...Radiant holds the strongest implied probability in this Dota 2 market due to the side’s consistent structural advantages on the map, including superior vision control, neutral camp access, and shorter paths to key objectives like the Tormentor. Early group-stage results at The International 2026 already show Radiant posting a 51.6% win rate across more than 60 maps, aligning with patch 7.38+ trends that have widened the gap in pro play. Historical TI data reinforces the pattern, with Radiant claiming higher win rates in most recent editions. Dire’s lower pricing reflects limited counterplay under current balance, while the slim “neither” outcome accounts for the possibility of an even split if later stages introduce unexpected adjustments.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於



警惕外部連結哦。
警惕外部連結哦。
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