In esports leagues such as League of Legends and Counter-Strike 2, roster changes before December often stem from mid-to-late season performance shortfalls, contract expirations, and strategic adjustments ahead of major events like regional playoffs or international tournaments. Trader sentiment reflects recent team results, with frontrunners like Beijing JDG Esports and Invictus Gaming showing elevated implied probabilities due to ongoing roster instability and competitive pressures in their leagues. Factors such as inconsistent results, available free agents, and preparation for year-end cycles drive expectations of moves, while teams with stable lineups or strong recent form face lower odds. Schedule density through fall, potential coaching shifts, and qualification paths further influence the likelihood of additions or departures before the cutoff.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · Оновлено$15,927 Обс.

Fluxo W7M
100%

Gen.G Esports
94%

Invictus Gaming
71%

DN SOOPers
69%

GIANTX
63%

Suzhou LNG Esports
72%

Shifters
57%

Anyone's Legend
54%

Cloud9
54%

Fnatic
60%

Team Heretics
50%

Dignitas
50%

LYON
50%

Shopify Rebellion
50%

Disguised
50%

LGD GAMING
50%

FURIA
50%

Sentinels
46%

Hanwha Life Esports
45%

Movistar KOI
55%

Dplus KIA
43%

THUNDER TALK GAMING
40%

Karmine Corp
21%

NONGSHIM RED FORCE
37%

G2 Esports
-

Natus Vincere
50%

SK Gaming
50%

Team Vitality
50%

T1
67%

HANJIN BRION
50%

BNK FEARX
50%

KIWOOM DRX
40%

kt Rolster
37%

TOP ESPORTS
-

FlyQuest
50%

Team Liquid
50%

BILIBILI GAMING
50%

EDWARD GAMING
50%

Xi'an Team WE
40%

Shenzhen NINJAS IN PYJAMAS
36%

WeiboGaming
35%

LEVIATÁN
50%

LOUD
50%

paiN Gaming
50%

RED Canids
50%

Vivo Keyd Stars
50%

LØS
50%
$15,927 Обс.

Fluxo W7M
100%

Gen.G Esports
94%

Invictus Gaming
71%

DN SOOPers
69%

GIANTX
63%

Suzhou LNG Esports
72%

Shifters
57%

Anyone's Legend
54%

Cloud9
54%

Fnatic
60%

Team Heretics
50%

Dignitas
50%

LYON
50%

Shopify Rebellion
50%

Disguised
50%

LGD GAMING
50%

FURIA
50%

Sentinels
46%

Hanwha Life Esports
45%

Movistar KOI
55%

Dplus KIA
43%

THUNDER TALK GAMING
40%

Karmine Corp
21%

NONGSHIM RED FORCE
37%

G2 Esports
-

Natus Vincere
50%

SK Gaming
50%

Team Vitality
50%

T1
67%

HANJIN BRION
50%

BNK FEARX
50%

KIWOOM DRX
40%

kt Rolster
37%

TOP ESPORTS
-

FlyQuest
50%

Team Liquid
50%

BILIBILI GAMING
50%

EDWARD GAMING
50%

Xi'an Team WE
40%

Shenzhen NINJAS IN PYJAMAS
36%

WeiboGaming
35%

LEVIATÁN
50%

LOUD
50%

paiN Gaming
50%

RED Canids
50%

Vivo Keyd Stars
50%

LØS
50%
The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Ринок відкрито: Aug 6, 2026, 11:44 AM ET
Resolver
0x65070BE91...The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Resolver
0x65070BE91...In esports leagues such as League of Legends and Counter-Strike 2, roster changes before December often stem from mid-to-late season performance shortfalls, contract expirations, and strategic adjustments ahead of major events like regional playoffs or international tournaments. Trader sentiment reflects recent team results, with frontrunners like Beijing JDG Esports and Invictus Gaming showing elevated implied probabilities due to ongoing roster instability and competitive pressures in their leagues. Factors such as inconsistent results, available free agents, and preparation for year-end cycles drive expectations of moves, while teams with stable lineups or strong recent form face lower odds. Schedule density through fall, potential coaching shifts, and qualification paths further influence the likelihood of additions or departures before the cutoff.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · Оновлено



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