Anyone's Legend holds dominant positioning in the shortest LPL game market through consistent execution of rapid victories in 2026 Split 3 regular-season play, including multiple sub-25-minute sweeps fueled by strong early-game coordination from players such as Tarzan and Shanks. Favorable scheduling against mid- and lower-table opponents has enabled efficient objective control and snowballing that shortens contest lengths. Trader consensus reflects this proven pattern of quick closures, while other teams post far lower implied probabilities because they have delivered fewer comparable fast wins. Realistic shifts could occur if an underdog side records an unexpected short victory or if Anyone's Legend encounters extended close games that increase average durations through the remainder of the split.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоAnyone's Legend 95%
EDward Gaming 2.3%
LNG Esports 1.5%
LGD Gaming 1.4%
$37,881 Обс.
$37,881 Обс.

Anyone's Legend
95%

EDward Gaming
2%

LNG Esports
2%

LGD Gaming
1%

JD Gaming
1%

Bilibili Gaming
1%

Top Esports
1%

Team WE
1%

TT Gaming
1%

Weibo Gaming
1%

Invictus Gaming
1%

Ninjas in Pyjamas
1%
Anyone's Legend 95%
EDward Gaming 2.3%
LNG Esports 1.5%
LGD Gaming 1.4%
$37,881 Обс.
$37,881 Обс.

Anyone's Legend
95%

EDward Gaming
2%

LNG Esports
2%

LGD Gaming
1%

JD Gaming
1%

Bilibili Gaming
1%

Top Esports
1%

Team WE
1%

TT Gaming
1%

Weibo Gaming
1%

Invictus Gaming
1%

Ninjas in Pyjamas
1%
"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed Split 3 regular-season group-stage games count. Seeding games and Knockout Stage / Season Playoffs games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LPL Split 3 regular season is cancelled, or is not completed such that final game-duration data is not available by September 6, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LPL/2026_Season/Split_3); a consensus of credible reporting may also be used.
Ринок відкрито: Jul 31, 2026, 6:28 PM ET
Resolver
0x69c47De9D..."Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed Split 3 regular-season group-stage games count. Seeding games and Knockout Stage / Season Playoffs games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LPL Split 3 regular season is cancelled, or is not completed such that final game-duration data is not available by September 6, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LPL/2026_Season/Split_3); a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...Anyone's Legend holds dominant positioning in the shortest LPL game market through consistent execution of rapid victories in 2026 Split 3 regular-season play, including multiple sub-25-minute sweeps fueled by strong early-game coordination from players such as Tarzan and Shanks. Favorable scheduling against mid- and lower-table opponents has enabled efficient objective control and snowballing that shortens contest lengths. Trader consensus reflects this proven pattern of quick closures, while other teams post far lower implied probabilities because they have delivered fewer comparable fast wins. Realistic shifts could occur if an underdog side records an unexpected short victory or if Anyone's Legend encounters extended close games that increase average durations through the remainder of the split.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · Оновлено



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Обережно з зовнішніми посиланнями.
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