Vitality Rising Bees – G2 HEL
10год 25хв 29с
G1
G2
G3

-
-
-

-
-
-
G1
G2
G3

-
-
-

-
-
-
$17.48 Vol.
Лінії серій
Moneyline
$17 Обс.
Game 1 Winner
$0 Обс.
Total Games
$0 Обс.
Гра 1
Odd/Even Total Kills
$0 Обс.
Гра 2
Odd/Even Total Kills
$0 Обс.
Гра 3
Odd/Even Total Kills
$0 Обс.
This market will resolve to "Odd" if the total combined kills by both teams in Game 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Game 3 is an even number.
"Total combined kills" includes all champion kills recorded during the match by both Vitality Rising Bees and G2 HEL. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market.
If no kills are recorded in Game 3, or if Game 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 3. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 3. This market will resolve to "No" if no player achieves a Penta Kill.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 3. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 3. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 3. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each destroy at least one enemy inhibitor during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 3. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay at least one elemental dragon during Game 3. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 3. Only elemental dragons count toward this market — Elder Dragon kills do not count.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 3. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay Baron Nashor at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 3.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined kills by both teams in Game 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Game 2 is an even number.
"Total combined kills" includes all champion kills recorded during the match by both Vitality Rising Bees and G2 HEL. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market.
If no kills are recorded in Game 2, or if Game 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 2. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 2. This market will resolve to "No" if no player achieves a Penta Kill.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 2. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 2. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 2. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each destroy at least one enemy inhibitor during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 2. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay at least one elemental dragon during Game 2. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 2. Only elemental dragons count toward this market — Elder Dragon kills do not count.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 2. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay Baron Nashor at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 2.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number.
"Total combined kills" includes all champion kills recorded during the match by both Vitality Rising Bees and G2 HEL. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market.
If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 1. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 1. This market will resolve to "No" if no player achieves a Penta Kill.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 1. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 1. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each destroy at least one enemy inhibitor during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 1. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay at least one elemental dragon during Game 1. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 1. Only elemental dragons count toward this market — Elder Dragon kills do not count.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 1. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay Baron Nashor at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 1.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Over" if Vitality Rising Bees and G2 HEL play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win the match against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win the match against Vitality Rising Bees.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win Game 2 against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win Game 2 against Vitality Rising Bees.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win Game 1 against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win Game 1 against Vitality Rising Bees.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win the match against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win the match against Vitality Rising Bees.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win the match against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win the match against Vitality Rising Bees.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win the match against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win the match against Vitality Rising Bees.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: Jul 27, 2026, 6:01 PM ET
Обсяг
$17Дата завершення
Jul 28, 2026Ринок відкрито
Jul 27, 2026, 6:01 PM ETДжерело вирішення
https://gol.gg/esports/homeResolver
0x65070BE91...Vitality Rising Bees – G2 HEL
10год 25хв 29с
G1
G2
G3

-
-
-

-
-
-
G1
G2
G3

-
-
-

-
-
-
$17.48 Vol.
Лінії серій
Moneyline
$17 Обс.
Game 1 Winner
$0 Обс.
Total Games
$0 Обс.
Гра 1
Odd/Even Total Kills
$0 Обс.
Гра 2
Odd/Even Total Kills
$0 Обс.
Гра 3
Odd/Even Total Kills
$0 Обс.
This market will resolve to "Odd" if the total combined kills by both teams in Game 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Game 3 is an even number.
"Total combined kills" includes all champion kills recorded during the match by both Vitality Rising Bees and G2 HEL. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market.
If no kills are recorded in Game 3, or if Game 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 3. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 3. This market will resolve to "No" if no player achieves a Penta Kill.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 3. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 3. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 3. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each destroy at least one enemy inhibitor during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 3. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay at least one elemental dragon during Game 3. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 3. Only elemental dragons count toward this market — Elder Dragon kills do not count.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 3. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay Baron Nashor at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 3.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined kills by both teams in Game 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Game 2 is an even number.
"Total combined kills" includes all champion kills recorded during the match by both Vitality Rising Bees and G2 HEL. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market.
If no kills are recorded in Game 2, or if Game 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 2. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 2. This market will resolve to "No" if no player achieves a Penta Kill.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 2. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 2. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 2. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each destroy at least one enemy inhibitor during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 2. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay at least one elemental dragon during Game 2. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 2. Only elemental dragons count toward this market — Elder Dragon kills do not count.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 2. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay Baron Nashor at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 2.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number.
"Total combined kills" includes all champion kills recorded during the match by both Vitality Rising Bees and G2 HEL. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market.
If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 1. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 1. This market will resolve to "No" if no player achieves a Penta Kill.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 1. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession.
This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 1. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each destroy at least one enemy inhibitor during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 1. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay at least one elemental dragon during Game 1. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 1. Only elemental dragons count toward this market — Elder Dragon kills do not count.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 1. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff.
This market will resolve to "Yes" if both Vitality Rising Bees and G2 HEL each slay Baron Nashor at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 1.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Over" if Vitality Rising Bees and G2 HEL play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win the match against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win the match against Vitality Rising Bees.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win Game 2 against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win Game 2 against Vitality Rising Bees.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win Game 1 against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win Game 1 against Vitality Rising Bees.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win the match against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win the match against Vitality Rising Bees.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the LoL Upper bracket semifinal 1 match between Vitality Rising Bees and G2 HEL in the Equal eSports Cup Playoffs, initially scheduled for July 28 at 12:00PM ET.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win the match against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win the match against Vitality Rising Bees.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win the match against G2 HEL.
This market will resolve to "G2 HEL" if G2 HEL win the match against Vitality Rising Bees.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: Jul 27, 2026, 6:01 PM ET
Обсяг
$17Дата завершення
Jul 28, 2026Ринок відкрито
Jul 27, 2026, 6:01 PM ETДжерело вирішення
https://gol.gg/esports/homeResolver
0x65070BE91...Обережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання
Ринок "G2 HEL vs. Vitality Rising Bees" на Polymarket дозволяє торгувати на результат матчу League of Legends між G2 HEL та Vitality Rising Bees у Equal eSports Cup, запланованого на July 28, 2026 о 12:00 PM ET. Це серія Best of 3. Основний ринок — серійний moneyline — яка команда виграє матч — де G2 HEL наразі оцінюється в 57¢ (57% ймовірність) та Vitality Rising Bees в 43¢ (43%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих game, гандікапи по game та загальну кількість games, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.
На сьогодні ринок "G2 HEL vs. Vitality Rising Bees" згенерував $17 загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих game, гандікапи по game та загальна кількість games). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.
Щоб торгувати на "G2 HEL vs. Vitality Rising Bees", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Game Winners (хто виграє конкретну game), Game Handicap (різниця в перемогах по game) або Total Games (більше/менше кількість зіграних games). Кожен ринок показує поточну ціну — наприклад, moneyline показує G2H за 57¢ та RB за 43¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.
Поточні серійні moneyline шанси для "G2 HEL vs. Vitality Rising Bees" показують G2 HEL за 57¢ (57% ймовірність) та Vitality Rising Bees за 43¢ (43%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.
Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу G2 HEL проти Vitality Rising Bees. Серійний moneyline, перемоги на game, гандікапи та тотали по games оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або активність великих трейдерів. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.
Шанси Polymarket встановлюються реальними трейдерами, які ставлять реальні гроші. З $17 торгового обсягу на "G2 HEL vs. Vitality Rising Bees", ці ціни агрегують колективні знання активних учасників — подібно до традиційних букмекерів, але на відкритому ринку. Ринки прогнозів мають сильний рекорд точності, особливо по мірі наближення подій до вирішення. Для найновіших статистик відвідайте сторінку точності на Polymarket.
Щоб укласти першу угоду на "G2 HEL vs. Vitality Rising Bees", зареєструйте безкоштовний акаунт на Polymarket та поповніть його криптою, карткою або банківським переказом. Після поповнення поверніться на цю сторінку та оберіть тип ринку — Series Moneyline, Individual Game Winners, Game Handicap або Total Games — виберіть сторону (наприклад, G2H або RB на moneyline), введіть суму та натисніть Trade. Якщо ви новачок, натисніть «How it works» вгорі будь-якої сторінки Polymarket.
На Polymarket ціна кожної сторони ринку відображає ймовірність. Ціна 57¢ для G2H на серійному moneyline означає, що трейдери колективно оцінюють шанс перемоги G2 HEL приблизно в 57%. Якщо ви купите акції G2H за 57¢ і вони виграють — $1 за акцію, прибуток 43¢. Якщо програють — $0. Та сама логіка для перемог на game, гандікапів та тоталів по games: нижча ціна — вищий потенційний виграш, але нижча ймовірність.
Матч "G2 HEL vs. Vitality Rising Bees" запланований на July 28, 2026 о 12:00 PM ET у Equal eSports Cup. Торгівля залишається відкритою. Ринок вирішується після завершення серії та підтвердження офіційних результатів. Точний час залежить від кількості зіграних games у серії Best of 3.
Ринок "G2 HEL vs. Vitality Rising Bees" має 8,676 коментарів, де трейдери діляться аналізом, обговорюють результати та останні новини: зміни складу, нещодавню форму. Прокрутіть до коментарів, щоб приєднатися. Також є вкладки Top Holders та Activity.
Polymarket — найбільший ринок прогнозів у світі, де ви можете бути в курсі подій та торгувати на реальні події. Трейдери купують і продають акції результатів у політиці, спорті, крипто, фінансах, технологіях, культурі та Esports — включаючи турніри та матчі League of Legends, CS2, Valorant, Dota 2 та інших. Ціни відображають ймовірності в реальному часі, підкріплені реальними грошима. Чи ви досвідчений Esports трейдер, чи тільки починаєте, Polymarket дозволяє використати ваші знання.
Обережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання