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icon for Дойдет ли китайская команда до гранд-финала VALORANT Champions 2026?

Дойдет ли китайская команда до гранд-финала VALORANT Champions 2026?

icon for Дойдет ли китайская команда до гранд-финала VALORANT Champions 2026?

Дойдет ли китайская команда до гранд-финала VALORANT Champions 2026?

50% вероятность
Polymarket
НОВОЕ
50% вероятность
Polymarket
НОВОЕ
This market will resolve to "Yes" if a team from the VCT China league reaches the Grand Final of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. Otherwise, this market will resolve to "No". A team is considered to have reached the Grand Final if it is one of the two teams officially confirmed as a participant in the Grand Final match, regardless of the Grand Final's outcome. For the purposes of this market, the VCT China teams are the four teams that qualified for VALORANT Champions 2026 through VCT China as designated by the organizer, Riot Games: TYLOO, JD Gaming, EDward Gaming, or XLG Esports. A replacement team that enters the tournament via the VCT China league's allocation also counts. If this tournament is postponed after November 17, 2026, 11:59 PM ET, canceled, or the Grand Final participants have not been determined within this timeframe, this market will resolve to "No". The resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.Four Chinese squads—TYLOO, JD Gaming, EDward Gaming, and XLG Esports—qualified for the 16-team VALORANT Champions 2026 bracket in Shanghai, giving the region multiple paths through groups and playoffs. EDG’s 2024 title and recent Masters London semifinal run provide proven ceiling, while TYLOO’s mid-season turnaround and Stage 2 crown add momentum; home-crowd support further amplifies potential deep runs. Counterbalancing this, cross-regional series results remain the weakest among major leagues at 4–11, with limited map and round differentials against Americas and Pacific squads. The closely balanced 50% implied probability reflects this mix of regional depth, historical pedigree, and home advantage against stronger international form from other regions. Roster tweaks, early bracket results, or sustained home momentum could shift outcomes in either direction before the final.

This market will resolve to "Yes" if a team from the VCT China league reaches the Grand Final of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. Otherwise, this market will resolve to "No".

A team is considered to have reached the Grand Final if it is one of the two teams officially confirmed as a participant in the Grand Final match, regardless of the Grand Final's outcome. For the purposes of this market, the VCT China teams are the four teams that qualified for VALORANT Champions 2026 through VCT China as designated by the organizer, Riot Games: TYLOO, JD Gaming, EDward Gaming, or XLG Esports. A replacement team that enters the tournament via the VCT China league's allocation also counts.

If this tournament is postponed after November 17, 2026, 11:59 PM ET, canceled, or the Grand Final participants have not been determined within this timeframe, this market will resolve to "No".

The resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.
This market will resolve to "Yes" if a team from the VCT China league reaches the Grand Final of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. Otherwise, this market will resolve to "No". A team is considered to have reached the Grand Final if it is one of the two teams officially confirmed as a participant in the Grand Final match, regardless of the Grand Final's outcome. For the purposes of this market, the VCT China teams are the four teams that qualified for VALORANT Champions 2026 through VCT China as designated by the organizer, Riot Games: TYLOO, JD Gaming, EDward Gaming, or XLG Esports. A replacement team that enters the tournament via the VCT China league's allocation also counts. If this tournament is postponed after November 17, 2026, 11:59 PM ET, canceled, or the Grand Final participants have not been determined within this timeframe, this market will resolve to "No". The resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.
Объем
$0
Дата окончания
18 нояб. 2026 г.
Открытие рынка
Sep 15, 2026, 3:12 PM ET

Источник определения исхода

https://valorantesports.com

Кто определяет исход

0x65070BE91...
This market will resolve to "Yes" if a team from the VCT China league reaches the Grand Final of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. Otherwise, this market will resolve to "No". A team is considered to have reached the Grand Final if it is one of the two teams officially confirmed as a participant in the Grand Final match, regardless of the Grand Final's outcome. For the purposes of this market, the VCT China teams are the four teams that qualified for VALORANT Champions 2026 through VCT China as designated by the organizer, Riot Games: TYLOO, JD Gaming, EDward Gaming, or XLG Esports. A replacement team that enters the tournament via the VCT China league's allocation also counts. If this tournament is postponed after November 17, 2026, 11:59 PM ET, canceled, or the Grand Final participants have not been determined within this timeframe, this market will resolve to "No". The resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.Four Chinese squads—TYLOO, JD Gaming, EDward Gaming, and XLG Esports—qualified for the 16-team VALORANT Champions 2026 bracket in Shanghai, giving the region multiple paths through groups and playoffs. EDG’s 2024 title and recent Masters London semifinal run provide proven ceiling, while TYLOO’s mid-season turnaround and Stage 2 crown add momentum; home-crowd support further amplifies potential deep runs. Counterbalancing this, cross-regional series results remain the weakest among major leagues at 4–11, with limited map and round differentials against Americas and Pacific squads. The closely balanced 50% implied probability reflects this mix of regional depth, historical pedigree, and home advantage against stronger international form from other regions. Roster tweaks, early bracket results, or sustained home momentum could shift outcomes in either direction before the final.

This market will resolve to "Yes" if a team from the VCT China league reaches the Grand Final of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. Otherwise, this market will resolve to "No".

A team is considered to have reached the Grand Final if it is one of the two teams officially confirmed as a participant in the Grand Final match, regardless of the Grand Final's outcome. For the purposes of this market, the VCT China teams are the four teams that qualified for VALORANT Champions 2026 through VCT China as designated by the organizer, Riot Games: TYLOO, JD Gaming, EDward Gaming, or XLG Esports. A replacement team that enters the tournament via the VCT China league's allocation also counts.

If this tournament is postponed after November 17, 2026, 11:59 PM ET, canceled, or the Grand Final participants have not been determined within this timeframe, this market will resolve to "No".

The resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.
This market will resolve to "Yes" if a team from the VCT China league reaches the Grand Final of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. Otherwise, this market will resolve to "No". A team is considered to have reached the Grand Final if it is one of the two teams officially confirmed as a participant in the Grand Final match, regardless of the Grand Final's outcome. For the purposes of this market, the VCT China teams are the four teams that qualified for VALORANT Champions 2026 through VCT China as designated by the organizer, Riot Games: TYLOO, JD Gaming, EDward Gaming, or XLG Esports. A replacement team that enters the tournament via the VCT China league's allocation also counts. If this tournament is postponed after November 17, 2026, 11:59 PM ET, canceled, or the Grand Final participants have not been determined within this timeframe, this market will resolve to "No". The resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.
Объем
$0
Дата окончания
18 нояб. 2026 г.
Открытие рынка
Sep 15, 2026, 3:12 PM ET

Источник определения исхода

https://valorantesports.com

Кто определяет исход

0x65070BE91...

Не доверяй внешним ссылкам.

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