League of Legends organizations across the LCK, LPL, LCS, and LEC continue evaluating midseason roster adjustments in August 2026 amid ongoing summer splits and preparation for late-year events. Recent confirmed moves include player departures and signings tied to performance shortfalls, contract timelines, and regional transfer activity, with additional rumors circulating around top-lane and jungle roles. Trader consensus on specific teams reflects ongoing form, historical patterns of midseason swaps in underperforming squads, and the limited window before December deadlines, when roster stability typically increases heading into offseasons or international competition. Performance trends and injury or availability issues remain key variables that could prompt further changes.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · Atualizado$15,967 Vol.

Fluxo W7M
100%

Invictus Gaming
71%

DN SOOPers
69%

GIANTX
63%

Anyone's Legend
34%

Shifters
57%

Cloud9
54%

Fnatic
60%

Team Heretics
50%

Dignitas
50%

LYON
50%

Shopify Rebellion
50%

Disguised
50%

LGD GAMING
50%

FURIA
50%

Sentinels
46%

Hanwha Life Esports
45%

Movistar KOI
55%

Dplus KIA
43%

THUNDER TALK GAMING
40%

Karmine Corp
21%

NONGSHIM RED FORCE
37%

Gen.G Esports
50%

G2 Esports
-

Natus Vincere
50%

SK Gaming
50%

Team Vitality
50%

T1
67%

HANJIN BRION
50%

BNK FEARX
50%

KIWOOM DRX
40%

kt Rolster
37%

TOP ESPORTS
-

FlyQuest
50%

Team Liquid
50%

BILIBILI GAMING
50%

EDWARD GAMING
50%

Xi'an Team WE
40%

Shenzhen NINJAS IN PYJAMAS
36%

Suzhou LNG Esports
43%

WeiboGaming
35%

LEVIATÁN
50%

LOUD
50%

paiN Gaming
50%

RED Canids
50%

Vivo Keyd Stars
50%

LØS
50%
$15,967 Vol.

Fluxo W7M
100%

Invictus Gaming
71%

DN SOOPers
69%

GIANTX
63%

Anyone's Legend
34%

Shifters
57%

Cloud9
54%

Fnatic
60%

Team Heretics
50%

Dignitas
50%

LYON
50%

Shopify Rebellion
50%

Disguised
50%

LGD GAMING
50%

FURIA
50%

Sentinels
46%

Hanwha Life Esports
45%

Movistar KOI
55%

Dplus KIA
43%

THUNDER TALK GAMING
40%

Karmine Corp
21%

NONGSHIM RED FORCE
37%

Gen.G Esports
50%

G2 Esports
-

Natus Vincere
50%

SK Gaming
50%

Team Vitality
50%

T1
67%

HANJIN BRION
50%

BNK FEARX
50%

KIWOOM DRX
40%

kt Rolster
37%

TOP ESPORTS
-

FlyQuest
50%

Team Liquid
50%

BILIBILI GAMING
50%

EDWARD GAMING
50%

Xi'an Team WE
40%

Shenzhen NINJAS IN PYJAMAS
36%

Suzhou LNG Esports
43%

WeiboGaming
35%

LEVIATÁN
50%

LOUD
50%

paiN Gaming
50%

RED Canids
50%

Vivo Keyd Stars
50%

LØS
50%
The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Mercado Aberto: Aug 6, 2026, 11:44 AM ET
Resolver
0x65070BE91...The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Resolver
0x65070BE91...League of Legends organizations across the LCK, LPL, LCS, and LEC continue evaluating midseason roster adjustments in August 2026 amid ongoing summer splits and preparation for late-year events. Recent confirmed moves include player departures and signings tied to performance shortfalls, contract timelines, and regional transfer activity, with additional rumors circulating around top-lane and jungle roles. Trader consensus on specific teams reflects ongoing form, historical patterns of midseason swaps in underperforming squads, and the limited window before December deadlines, when roster stability typically increases heading into offseasons or international competition. Performance trends and injury or availability issues remain key variables that could prompt further changes.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · Atualizado



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