Traders assign LYON an 82.5% implied probability as the clear leader to win the shortest LCS game, driven by the team's aggressive early-game style, strong laning phase, and multiple sub-25-minute victories in recent regular-season play. Cloud9, Team Liquid, Shopify Rebellion, and FlyQuest remain in low single digits, reflecting their slower macro approaches and fewer recorded stomps this split. The 50% levels attached to A, B, and Other capture residual uncertainty around non-roster or secondary options. Current patch emphasis on early objectives and recent roster stability for LYON have reinforced this pricing, while the inherent variance of best-of-one LCS matches keeps realistic paths open for any squad to post an outlier quick win.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoLYON 83%
Cloud9 5.5%
Team Liquid 5.1%
Shopify Rebellion 3.6%
$67,819 Wol.
$67,819 Wol.

LYON
83%

Cloud9
5%

Team Liquid
5%

Shopify Rebellion
4%

FlyQuest
3%

Dignitas
3%

Sentinels
3%

Disguised
3%
LYON 83%
Cloud9 5.5%
Team Liquid 5.1%
Shopify Rebellion 3.6%
$67,819 Wol.
$67,819 Wol.

LYON
83%

Cloud9
5%

Team Liquid
5%

Shopify Rebellion
4%

FlyQuest
3%

Dignitas
3%

Sentinels
3%

Disguised
3%
"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Rynek otwarty: Jul 31, 2026, 6:22 PM ET
Resolver
0x69c47De9D..."Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...Traders assign LYON an 82.5% implied probability as the clear leader to win the shortest LCS game, driven by the team's aggressive early-game style, strong laning phase, and multiple sub-25-minute victories in recent regular-season play. Cloud9, Team Liquid, Shopify Rebellion, and FlyQuest remain in low single digits, reflecting their slower macro approaches and fewer recorded stomps this split. The 50% levels attached to A, B, and Other capture residual uncertainty around non-roster or secondary options. Current patch emphasis on early objectives and recent roster stability for LYON have reinforced this pricing, while the inherent variance of best-of-one LCS matches keeps realistic paths open for any squad to post an outlier quick win.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · Zaktualizowano



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