**Global Esports, Nongshim RedForce, 100 Thieves, Leviatán, and Karmine Corp lead recent international success in the 2026 VCT season.** Nongshim RedForce claimed Masters Santiago, Leviatán took Masters London with a lower-bracket run, and 100 Thieves secured the Esports World Cup title. Stage 2 regional playoffs concluded in early September, with Global Esports staging a 3-2 grand-final comeback over Nongshim in Pacific, 100 Thieves defeating LOUD in Americas, Karmine Corp topping EMEA, and TYLOO winning China—securing their Champions Shanghai berths. The upcoming VALORANT Champions (September 24–October 18 in Shanghai) serves as the season’s decisive international event, where map-pool shifts like Abyss replacing Breeze, roster health, and regional form will shape outcomes. Trader consensus reflects these verified results and qualification paths rather than speculation.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoENVY
52%
Karmine Corp
52%
All Gamers
52%
Global Esports
51%
T1
51%
Eternal Fire
50%
MIBR
50%
Team Secret
50%
Team Vitality
49%
FULL SENSE
27%
Xi Lai Gaming
27%
Gentle Mates
27%
Rex Regum Qeon
26%
FUT Esports
26%
FURIA
26%
KIWOOM DRX
26%
Paper Rex
32%
FunPlus Phoenix
26%
Natus Vincere
26%
VARREL
26%
BBL Esports
25%
LOUD
25%
Wolves Esports
24%
KRÜ Esports
24%
Team Liquid
24%
G2 Esports
16%
JD Mall JDG Esports
4%
Nova Esports
4%
Team Heretics
4%
EDward Gaming
4%
FNATIC
3%
TYLOO
3%
Evil Geniuses
3%
Sentinels
2%
Gen.G
2%
ZETA DIVISION
2%
Guangzhou Huadu Bilibili Gaming
2%
Cloud9
2%
Wuxi Titan Esports Club
2%
Trace Esports
2%
GIANTX
2%
DetonatioN FocusMe
2%
PCIFIC Esports
1%
Dragon Ranger Gaming
1%
NRG
50%
$7,709 Wol.
ENVY
52%
Karmine Corp
52%
All Gamers
52%
Global Esports
51%
T1
51%
Eternal Fire
50%
MIBR
50%
Team Secret
50%
Team Vitality
49%
FULL SENSE
27%
Xi Lai Gaming
27%
Gentle Mates
27%
Rex Regum Qeon
26%
FUT Esports
26%
FURIA
26%
KIWOOM DRX
26%
Paper Rex
32%
FunPlus Phoenix
26%
Natus Vincere
26%
VARREL
26%
BBL Esports
25%
LOUD
25%
Wolves Esports
24%
KRÜ Esports
24%
Team Liquid
24%
G2 Esports
16%
JD Mall JDG Esports
4%
Nova Esports
4%
Team Heretics
4%
EDward Gaming
4%
FNATIC
3%
TYLOO
3%
Evil Geniuses
3%
Sentinels
2%
Gen.G
2%
ZETA DIVISION
2%
Guangzhou Huadu Bilibili Gaming
2%
Cloud9
2%
Wuxi Titan Esports Club
2%
Trace Esports
2%
GIANTX
2%
DetonatioN FocusMe
2%
PCIFIC Esports
1%
Dragon Ranger Gaming
1%
NRG
50%
For the purposes of this market, "qualifying international VALORANT event" means any of the following, and only the following:
Valorant Masters Santiago 2026 (February 28 – March 15, 2026)
Valorant Masters London 2026 (June 6 – June 21, 2026)
Esports World Cup 2026 — VALORANT (July 2 – July 12, 2026)
Valorant Champions 2026, Shanghai (September 24 – October 18, 2026)
In the case of a tie, the market will resolve to "Yes" for the team whose name appears first alphabetically.
This market resolves "Yes" as soon as the team wins any one qualifying event; winning more than one is not required. If the team wins none of the listed events, this market resolves "No."
If all qualifying events are cancelled, or are postponed such that no champion is determined for any of them by December 31, 2026, 11:59 PM ET, this market will resolve to "No".
The resolution source for this market will be official information from the Riot Games VALORANT Esports website (https://valorantesports.com) and, for the Esports World Cup, the official EWC website (https://esportsworldcup.com/en/competitions/2026/valorant). A consensus of credible reporting may also be used.
Rynek otwarty: Jun 30, 2026, 12:56 PM ET
Rozstrzygający
0x65070BE91...For the purposes of this market, "qualifying international VALORANT event" means any of the following, and only the following:
Valorant Masters Santiago 2026 (February 28 – March 15, 2026)
Valorant Masters London 2026 (June 6 – June 21, 2026)
Esports World Cup 2026 — VALORANT (July 2 – July 12, 2026)
Valorant Champions 2026, Shanghai (September 24 – October 18, 2026)
In the case of a tie, the market will resolve to "Yes" for the team whose name appears first alphabetically.
This market resolves "Yes" as soon as the team wins any one qualifying event; winning more than one is not required. If the team wins none of the listed events, this market resolves "No."
If all qualifying events are cancelled, or are postponed such that no champion is determined for any of them by December 31, 2026, 11:59 PM ET, this market will resolve to "No".
The resolution source for this market will be official information from the Riot Games VALORANT Esports website (https://valorantesports.com) and, for the Esports World Cup, the official EWC website (https://esportsworldcup.com/en/competitions/2026/valorant). A consensus of credible reporting may also be used.
Rozstrzygający
0x65070BE91...**Global Esports, Nongshim RedForce, 100 Thieves, Leviatán, and Karmine Corp lead recent international success in the 2026 VCT season.** Nongshim RedForce claimed Masters Santiago, Leviatán took Masters London with a lower-bracket run, and 100 Thieves secured the Esports World Cup title. Stage 2 regional playoffs concluded in early September, with Global Esports staging a 3-2 grand-final comeback over Nongshim in Pacific, 100 Thieves defeating LOUD in Americas, Karmine Corp topping EMEA, and TYLOO winning China—securing their Champions Shanghai berths. The upcoming VALORANT Champions (September 24–October 18 in Shanghai) serves as the season’s decisive international event, where map-pool shifts like Abyss replacing Breeze, roster health, and regional form will shape outcomes. Trader consensus reflects these verified results and qualification paths rather than speculation.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · Zaktualizowano



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