ROC Esports and Geekay Esports meet in the Honor of Kings World Cup 2026 third-place match (Bo5) after both advanced through quarterfinals with 4-1 victories over Team Vitality and Team Nemesis, respectively, before falling in the semifinals—Geekay 0-4 to Kuaishou Gaming and ROC to AG.AL. The series follows Geekay’s narrow 4-3 win over ROC in the July SHENLING Asian Championship, highlighting stylistic familiarity and potential adjustments in draft or macro execution. As two leading non-Chinese squads from regional leagues, both bring strong recent international form and roster depth, though the gap to top domestic teams in the bracket underscores the challenges of sustaining momentum against elite opposition in a short series.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoROC Esports – Geekay Esports




Linie serii
Moneyline
$0 Wol.
Game 2 Winner
$0 Wol.
Game Handicap
$0 Wol.
Total Games
$0 Wol.
This market will resolve to "ROC Esports" if ROC Esports win the match against Geekay Esports.
This market will resolve to "Geekay Esports" if Geekay Esports win the match against ROC Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: Aug 7, 2026, 6:40 PM ET
Źródło rozstrzygnięcia
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...ROC Esports – Geekay Esports




Linie serii
Moneyline
$0 Wol.
Game 2 Winner
$0 Wol.
Game Handicap
$0 Wol.
Total Games
$0 Wol.
This market will resolve to "ROC Esports" if ROC Esports win the match against Geekay Esports.
This market will resolve to "Geekay Esports" if Geekay Esports win the match against ROC Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: Aug 7, 2026, 6:40 PM ET
Źródło rozstrzygnięcia
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...ROC Esports and Geekay Esports meet in the Honor of Kings World Cup 2026 third-place match (Bo5) after both advanced through quarterfinals with 4-1 victories over Team Vitality and Team Nemesis, respectively, before falling in the semifinals—Geekay 0-4 to Kuaishou Gaming and ROC to AG.AL. The series follows Geekay’s narrow 4-3 win over ROC in the July SHENLING Asian Championship, highlighting stylistic familiarity and potential adjustments in draft or macro execution. As two leading non-Chinese squads from regional leagues, both bring strong recent international form and roster depth, though the gap to top domestic teams in the bracket underscores the challenges of sustaining momentum against elite opposition in a short series.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania