TYLOO enters the VCT China Stage 2 Playoffs upper bracket quarterfinal as the more experienced side with a strong group stage record, including multiple 2-0 sweeps and a favorable map differential heading into the double-elimination bracket. Titan Esports Club (TEC) arrives with momentum after advancing from play-ins via 2-1 victories over EDward Gaming and Dragon Ranger Gaming, though they posted a middling group stage finish. The best-of-three format places heavy emphasis on map selection, agent compositions, and individual player consistency on key maps such as Split and Lotus. Recent head-to-head results favor TYLOO, but TEC's improved coordination in recent series creates realistic upset potential in a closely contested matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日TYLOO – TEC Esports




シリーズライン
Moneyline
$5 Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "TYLOO" if TYLOO win the match against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win the match against TYLOO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 12, 2026, 3:29 PM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...TYLOO – TEC Esports




シリーズライン
Moneyline
$5 Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "TYLOO" if TYLOO win the match against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win the match against TYLOO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 12, 2026, 3:29 PM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...TYLOO enters the VCT China Stage 2 Playoffs upper bracket quarterfinal as the more experienced side with a strong group stage record, including multiple 2-0 sweeps and a favorable map differential heading into the double-elimination bracket. Titan Esports Club (TEC) arrives with momentum after advancing from play-ins via 2-1 victories over EDward Gaming and Dragon Ranger Gaming, though they posted a middling group stage finish. The best-of-three format places heavy emphasis on map selection, agent compositions, and individual player consistency on key maps such as Split and Lotus. Recent head-to-head results favor TYLOO, but TEC's improved coordination in recent series creates realistic upset potential in a closely contested matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
外部リンクに注意してください。
外部リンクに注意してください。
よくある質問