The International 2026 group stage in Shanghai has produced highly variable game lengths under patch 7.41e, where late-game scaling, strong comeback mechanics, and prolonged teamfight windows encourage extended play rather than early stomps. Bo3 series in the Swiss format and upcoming double-elimination bracket allow teams to adapt drafts and itemizations mid-series, keeping multiple 90–110 minute outcomes viable as favorites like Falcons, Team Spirit, and Aurora test different compositions against underdogs. Recent Day 1–4 results show record comebacks and even kill totals, reflecting the patch's emphasis on endurance over quick closes, while the stable meta and lack of major balance shifts leave traders split across adjacent duration buckets. This uncertainty sustains tight implied probabilities near 50 percent, as the longest game will hinge on specific high-stakes eliminator or playoff matchups that reward patient macro play.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日96-100 50%
101-105 50%
106-110 50%
111+ 50%
91-95
50%
96-100
50%
101-105
50%
106-110
50%
111+
50%
96-100 50%
101-105 50%
106-110 50%
111+ 50%
91-95
50%
96-100
50%
101-105
50%
106-110
50%
111+
50%
This market will not count games played in the regional qualifiers and will only count matches played in the main tournament.
For purposes of this market time will be rounded down to the nearest minute e.g. 100:59 counts as minute 100 not minute 101.
If the tournament is cancelled, the market will resolve based on the longest completed game at the time of cancellation.
If no games are completed during the tournament, this market will resolve to "other".
The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com); however, a consensus of credible reporting may also be used.
マーケット開始日: Aug 13, 2026, 10:51 AM ET
結算ソース
dotabuff.comResolver
0x69c47De9D...This market will not count games played in the regional qualifiers and will only count matches played in the main tournament.
For purposes of this market time will be rounded down to the nearest minute e.g. 100:59 counts as minute 100 not minute 101.
If the tournament is cancelled, the market will resolve based on the longest completed game at the time of cancellation.
If no games are completed during the tournament, this market will resolve to "other".
The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com); however, a consensus of credible reporting may also be used.
結算ソース
dotabuff.comResolver
0x69c47De9D...The International 2026 group stage in Shanghai has produced highly variable game lengths under patch 7.41e, where late-game scaling, strong comeback mechanics, and prolonged teamfight windows encourage extended play rather than early stomps. Bo3 series in the Swiss format and upcoming double-elimination bracket allow teams to adapt drafts and itemizations mid-series, keeping multiple 90–110 minute outcomes viable as favorites like Falcons, Team Spirit, and Aurora test different compositions against underdogs. Recent Day 1–4 results show record comebacks and even kill totals, reflecting the patch's emphasis on endurance over quick closes, while the stable meta and lack of major balance shifts leave traders split across adjacent duration buckets. This uncertainty sustains tight implied probabilities near 50 percent, as the longest game will hinge on specific high-stakes eliminator or playoff matchups that reward patient macro play.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日



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