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icon for Premi Esports: Streamer dell'anno

Premi Esports: Streamer dell'anno

icon for Premi Esports: Streamer dell'anno

Premi Esports: Streamer dell'anno

Jynxzi 28%

iShowSpeed 27%

Cinna 26%

Snax Gaming 26%

Polymarket
NUOVO

Jynxzi 28%

iShowSpeed 27%

Cinna 26%

Snax Gaming 26%

Polymarket
NUOVO

Jynxzi

$0 Vol.

28%

iShowSpeed

$0 Vol.

27%

Cinna

$0 Vol.

26%

Snax Gaming

$0 Vol.

26%

TheBurntPeanut

$0 Vol.

21%

Caedrel

$0 Vol.

12%

Kai Cenat

$0 Vol.

7%

CaseOh

$0 Vol.

6%

Ohnepixel

$0 Vol.

4%

Coringa

$0 Vol.

4%

JasonTheWeen

$0 Vol.

4%

StableRonaldo

$0 Vol.

4%

This market will resolve according to the person who wins Streamer of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple people are named co-winners, this market will resolve in favor of the person whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.The recent unveiling of a 12-nominee shortlist for the 2026 Esports Awards Streamer of the Year has created a tightly contested field, with implied probabilities clustered among frontrunners Jynxzi, iShowSpeed, JasonTheWeen, StableRonaldo, Cinna, and Snax Gaming. Reigning champion iShowSpeed enters with back-to-back titles and a massive global following, yet faces strong challenges from Jynxzi’s rapid growth and consistent high-viewership streams alongside other creators’ distinct platforms and audience engagement. Voting remains open through November, allowing fan-driven momentum shifts based on recent form, content output, and community support. This balanced distribution reflects the wisdom of crowds assessing comparable reach, entertainment value, and year-over-year impact across the diverse esports streaming landscape.

This market will resolve according to the person who wins Streamer of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple people are named co-winners, this market will resolve in favor of the person whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Volume
$0
Mercato aperto
Aug 11, 2026, 9:27 PM ET
This market will resolve according to the person who wins Streamer of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple people are named co-winners, this market will resolve in favor of the person whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
This market will resolve according to the person who wins Streamer of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple people are named co-winners, this market will resolve in favor of the person whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.The recent unveiling of a 12-nominee shortlist for the 2026 Esports Awards Streamer of the Year has created a tightly contested field, with implied probabilities clustered among frontrunners Jynxzi, iShowSpeed, JasonTheWeen, StableRonaldo, Cinna, and Snax Gaming. Reigning champion iShowSpeed enters with back-to-back titles and a massive global following, yet faces strong challenges from Jynxzi’s rapid growth and consistent high-viewership streams alongside other creators’ distinct platforms and audience engagement. Voting remains open through November, allowing fan-driven momentum shifts based on recent form, content output, and community support. This balanced distribution reflects the wisdom of crowds assessing comparable reach, entertainment value, and year-over-year impact across the diverse esports streaming landscape.

This market will resolve according to the person who wins Streamer of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple people are named co-winners, this market will resolve in favor of the person whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Volume
$0
Mercato aperto
Aug 11, 2026, 9:27 PM ET
This market will resolve according to the person who wins Streamer of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple people are named co-winners, this market will resolve in favor of the person whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.

Fai attenzione ai link esterni.

Domande frequenti

"Premi Esports: Streamer dell'anno" è un mercato predittivo su Polymarket con 12 possibili esiti dove i trader comprano e vendono azioni in base a ciò che credono accadrà. L'esito attualmente in testa è "Jynxzi" a 28%, seguito da "iShowSpeed" a 27%. I prezzi riflettono probabilità aggregate in tempo reale. Ad esempio, un'azione quotata a 28¢ implica che il mercato assegna collettivamente una probabilità di 28% a quell'esito. Queste quote cambiano continuamente man mano che i trader reagiscono a nuovi sviluppi e informazioni. Le azioni nell'esito corretto possono essere riscattate per $1 ciascuna alla risoluzione del mercato.

"Premi Esports: Streamer dell'anno" è un mercato appena creato su Polymarket, lanciato il Aug 11, 2026. Come mercato nuovo, questa è la tua opportunità di essere tra i primi trader a stabilire le quote e i segnali di prezzo iniziali del mercato. Puoi anche aggiungere questa pagina ai preferiti per monitorare il volume e l'attività di trading man mano che il mercato guadagna visibilità.

Per fare trading su "Premi Esports: Streamer dell'anno", esplora i 12 esiti disponibili elencati in questa pagina. Ogni esito mostra un prezzo corrente che rappresenta la probabilità implicita del mercato. Per prendere una posizione, seleziona l'esito che ritieni più probabile, scegli "Sì" per fare trading a suo favore o "No" per fare trading contro di esso, inserisci il tuo importo e clicca "Trading". Se il tuo esito scelto è corretto alla risoluzione del mercato, le tue azioni "Sì" pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della risoluzione se vuoi consolidare un profitto o limitare una perdita.

L'attuale favorito per "Premi Esports: Streamer dell'anno" è "Jynxzi" a 28%, il che significa che il mercato assegna una probabilità di 28% a quell'esito. L'esito successivo più vicino è "iShowSpeed" a 27%. Queste quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, quindi riflettono l'ultima visione collettiva di ciò che è più probabile che accada. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che emergono nuove informazioni.

Le regole di risoluzione per "Premi Esports: Streamer dell'anno" definiscono esattamente cosa deve accadere affinché ogni esito venga dichiarato vincitore — comprese le fonti di dati ufficiali utilizzate per determinare il risultato. Puoi consultare i criteri completi di risoluzione nella sezione "Regole" di questa pagina sopra i commenti. Ti consigliamo di leggere attentamente le regole prima di fare trading, poiché specificano le condizioni precise, i casi limite e le fonti che regolano come viene risolto questo mercato.