**High-level parity across the 16 qualified teams at VALORANT Champions 2026 makes a 13-0 map highly improbable.** The field features balanced rosters from Americas (100 Thieves, G2, NRG, LOUD), EMEA (Karmine Corp, Team Liquid, Vitality, FUT), Pacific (Paper Rex, Nongshim RedForce, T1, Global Esports), and China (TYLOO, JDG, EDG, XLG), all arriving with strong Stage 2 momentum and international experience. Recent VCT matches show predominantly competitive scores rather than perfect sweeps, reflecting refined map control, agent compositions, and defensive setups on pools including Lotus, Sunset, and Abyss. With double-elimination group play starting September 24 in Shanghai and playoffs in best-of-three series, the depth of opposition limits one-sided outcomes, aligning with the 73.5% trader consensus on "No."
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiEvery completed map in every official match of the tournament counts, across the Group Stage and the Playoffs. A 13-0 result on any single map by either team resolves this market "Yes", regardless of which stage, match, or team it occurs in.
Only completed maps count. A map that is not completed (e.g., a technical remake or forfeit before a 13-0 is reached) does not count toward a "Yes".
If VALORANT Champions 2026 is canceled, or is not completed such that its results are not determined by November 17, 2026, 11:59 PM ET, this market will resolve "No".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Pasar Dibuka: Sep 15, 2026, 3:48 PM ET
Sumber Resolusi
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x65070BE91...Every completed map in every official match of the tournament counts, across the Group Stage and the Playoffs. A 13-0 result on any single map by either team resolves this market "Yes", regardless of which stage, match, or team it occurs in.
Only completed maps count. A map that is not completed (e.g., a technical remake or forfeit before a 13-0 is reached) does not count toward a "Yes".
If VALORANT Champions 2026 is canceled, or is not completed such that its results are not determined by November 17, 2026, 11:59 PM ET, this market will resolve "No".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Sumber Resolusi
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x65070BE91...**High-level parity across the 16 qualified teams at VALORANT Champions 2026 makes a 13-0 map highly improbable.** The field features balanced rosters from Americas (100 Thieves, G2, NRG, LOUD), EMEA (Karmine Corp, Team Liquid, Vitality, FUT), Pacific (Paper Rex, Nongshim RedForce, T1, Global Esports), and China (TYLOO, JDG, EDG, XLG), all arriving with strong Stage 2 momentum and international experience. Recent VCT matches show predominantly competitive scores rather than perfect sweeps, reflecting refined map control, agent compositions, and defensive setups on pools including Lotus, Sunset, and Abyss. With double-elimination group play starting September 24 in Shanghai and playoffs in best-of-three series, the depth of opposition limits one-sided outcomes, aligning with the 73.5% trader consensus on "No."
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · Diperbarui
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