NIP.eStar – Gentle Mates
16j 38m 28d
G1
G2
G3
G4
G5
G6

-
-
-
-
-
-

-
-
-
-
-
-
G1
G2
G3
G4
G5
G6

-
-
-
-
-
-

-
-
-
-
-
-
$0.00 Vol.
Lines Seri
Moneyline
$0 Vol.
Game 1 Winner
$0 Vol.
Total Games
$0 Vol.
This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "Over" if NIP.eStar and Gentle Mates play 7 or more games in this series.
If fewer than 7 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "Over" if NIP.eStar and Gentle Mates play 6 or more games in this series.
If fewer than 6 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "Over" if NIP.eStar and Gentle Mates play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win the match against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against NIP.eStar.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 6 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 6 against NIP.eStar.
If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6.
If Game 6 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 5 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 5 against NIP.eStar.
If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5.
If Game 5 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 4 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 4 against NIP.eStar.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 3 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 3 against NIP.eStar.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 2 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 2 against NIP.eStar.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 1 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 1 against NIP.eStar.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win the match against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against NIP.eStar.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win the match against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against NIP.eStar.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "NIP.eStar" if NIP.eStar win the match against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against NIP.eStar.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Aug 14, 2026, 6:19 PM ET
Volume
$0Tanggal Berakhir
Aug 15, 2026Pasar Dibuka
Aug 14, 2026, 6:19 PM ETSumber Resolusi
https://liquipedia.net/rocketleague/Main_PageResolver
0x65070BE91...NIP.eStar – Gentle Mates
16j 38m 28d
G1
G2
G3
G4
G5
G6

-
-
-
-
-
-

-
-
-
-
-
-
G1
G2
G3
G4
G5
G6

-
-
-
-
-
-

-
-
-
-
-
-
$0.00 Vol.
Lines Seri
Moneyline
$0 Vol.
Game 1 Winner
$0 Vol.
Total Games
$0 Vol.
This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "Over" if NIP.eStar and Gentle Mates play 7 or more games in this series.
If fewer than 7 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "Over" if NIP.eStar and Gentle Mates play 6 or more games in this series.
If fewer than 6 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "Over" if NIP.eStar and Gentle Mates play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win the match against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against NIP.eStar.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 6 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 6 against NIP.eStar.
If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6.
If Game 6 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 5 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 5 against NIP.eStar.
If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5.
If Game 5 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 4 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 4 against NIP.eStar.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 3 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 3 against NIP.eStar.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 2 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 2 against NIP.eStar.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win Game 1 against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 1 against NIP.eStar.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win the match against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against NIP.eStar.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rocket League Quarterfinal 4 match between NIP.eStar and Gentle Mates in the Esports World Cup Playoffs, initially scheduled for August 15, 2026 at 11:05 AM ET.
This market will resolve to "NIP.eStar" if NIP.eStar win the match against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against NIP.eStar.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "NIP.eStar" if NIP.eStar win the match against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against NIP.eStar.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Aug 14, 2026, 6:19 PM ET
Volume
$0Tanggal Berakhir
Aug 15, 2026Pasar Dibuka
Aug 14, 2026, 6:19 PM ETSumber Resolusi
https://liquipedia.net/rocketleague/Main_PageResolver
0x65070BE91...Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Market “Gentle Mates vs. NIP.eStar” di Polymarket memungkinkan kamu trading pada hasil pertandingan Rocket League antara Gentle Mates dan NIP.eStar di Esports World Cup, yang dijadwalkan pada August 15, 2026 pukul 11:05 AM ET. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana Gentle Mates saat ini dihargai 50¢ (probabilitas tersirat 50%) dan NIP.eStar di 50¢ (50%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.
Saat ini, market “Gentle Mates vs. NIP.eStar” telah menghasilkan $NaN dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.
Untuk trading di “Gentle Mates vs. NIP.eStar,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan M8 di 50¢ dan NIPEST di 50¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.
Odds moneyline seri saat ini untuk “Gentle Mates vs. NIP.eStar” menunjukkan Gentle Mates di 50¢ (probabilitas tersirat 50%) dan NIP.eStar di 50¢ (50%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.
Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan Gentle Mates vs. NIP.eStar. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.
Odds Polymarket ditetapkan oleh trader sungguhan yang menaruh uang sungguhan di balik keyakinan mereka, yang cenderung menghasilkan probabilitas yang terkalibrasi dengan baik. Dengan $NaN ditradingkan di “Gentle Mates vs. NIP.eStar,” harga-harga ini mengagregasi pengetahuan dan keyakinan kolektif dari peserta aktif — mirip dengan bagaimana sportsbook tradisional mencerminkan uang sharp dan publik, tetapi dalam market terbuka dan transparan yang bisa diikuti siapa saja. Prediction market memiliki rekam jejak akurasi yang kuat, terutama saat event mendekati penyelesaian. Untuk statistik terbaru, kunjungi halaman akurasi di Polymarket.
Untuk memasang trade pertamamu di “Gentle Mates vs. NIP.eStar,” daftar akun Polymarket gratis dan danai menggunakan kripto, kartu kredit atau debit, atau transfer bank. Setelah akunmu didanai, kembali ke halaman ini dan pilih jenis market — Series Moneyline, Pemenang Game Individual, Handicap Game, atau Total Games — pilih sisi yang ingin kamu tradingkan (misalnya, M8 atau NIPEST di moneyline), masukkan jumlahnya, dan klik Trade. Jika kamu baru di prediction market, klik link “How it works” di bagian atas halaman Polymarket mana pun untuk panduan langkah demi langkah.
Di Polymarket, harga setiap sisi dalam market merepresentasikan probabilitas tersirat market. Harga 50¢ untuk M8 di moneyline seri berarti para trader secara kolektif percaya ada peluang sekitar 50% bahwa Gentle Mates akan memenangkan pertandingan ini. Jika kamu membeli saham M8 di 50¢ dan mereka menang, kamu menerima $1 per saham — profit 50¢ per saham. Jika mereka kalah, saham tersebut bernilai $0. Logika yang sama berlaku untuk pemenang game individual, handicap game, dan total games: harga lebih rendah berarti potensi pembayaran lebih tinggi tetapi probabilitas tersirat untuk benar lebih rendah.
Pertandingan “Gentle Mates vs. NIP.eStar” dijadwalkan pada August 15, 2026 pukul 11:05 AM ET di Esports World Cup. Trading tetap terbuka dan odds akan terus bergeser seiring informasi baru muncul menjelang pertandingan. Market diselesaikan setelah seri berakhir dan hasil resmi dikonfirmasi oleh sumber penyelesaian.
Market “Gentle Mates vs. NIP.eStar” memiliki 16 komentar di mana trader berbagi analisis, mendebat hasil pertandingan, dan mendiskusikan perkembangan terbaru seperti perubahan roster dan performa terkini. Scroll ke bawah ke bagian komentar untuk bergabung dalam percakapan. Kamu juga bisa memeriksa tab Top Holders untuk melihat bagaimana trader terbesar di market memposisikan diri, atau lihat tab Activity untuk feed real-time dari trade yang dilakukan.
Polymarket adalah prediction market terbesar di dunia, tempat kamu bisa tetap terinformasi dan trading pada kejadian dunia nyata. Trader membeli dan menjual saham pada hasil di berbagai topik mulai dari politik, olahraga, kripto, keuangan, teknologi, budaya, dan esports — termasuk turnamen dan pertandingan di League of Legends, CS2, Valorant, Dota 2, dan lainnya. Harga mencerminkan probabilitas real-time dari kerumunan yang didukung uang sungguhan, menawarkan alternatif yang transparan dan berbasis market dibanding sumber odds tradisional. Baik kamu trader esports berpengalaman atau baru memulai, Polymarket memungkinkanmu memanfaatkan pengetahuanmu.
Buat combo
Pilih dua opsi
Combo
Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan