Skip to main content
icon for Prix Esports : Groupe de contenu Esports de l'année

Prix Esports : Groupe de contenu Esports de l'année

icon for Prix Esports : Groupe de contenu Esports de l'année

Prix Esports : Groupe de contenu Esports de l'année

OpTic Gaming 26%

Rocket Baguette 26%

Team Spirit 26%

GentleMates 26%

Polymarket
NOUVEAU

OpTic Gaming 26%

Rocket Baguette 26%

Team Spirit 26%

GentleMates 26%

Polymarket
NOUVEAU

OpTic Gaming

$0 Vol.

26%

Rocket Baguette

$0 Vol.

26%

Team Spirit

$0 Vol.

26%

GentleMates

$0 Vol.

26%

100 Thieves

$0 Vol.

14%

G2 Esports

$0 Vol.

14%

Karmine Corp

$0 Vol.

14%

NRG

$0 Vol.

14%

S8UL Esports

$0 Vol.

14%

T1

$0 Vol.

14%

GodLike Esports

$0 Vol.

14%

Team Vitality

$0 Vol.

14%

This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.The Esports Awards finalist list for Content Group of the Year features a deep field of 12 organizations, including OpTic Gaming, Rocket Baguette, Team Spirit, G2 Esports, Karmine Corp, NRG, S8UL Esports, T1, GodLike Esports, Team Vitality, Gentle Mates, and 100 Thieves, each with established rosters of creators producing consistent high-volume output across major titles. This breadth creates closely matched implied probabilities, as regional fanbases and platform-specific engagement metrics keep multiple contenders viable heading into November voting. Recent confirmation of the shortlist has reinforced the even distribution, with no single group posting dominant cross-platform momentum or standout campaign activity in the past week to shift consensus.

This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Volume
$0
Marché ouvert
Aug 11, 2026, 9:25 PM ET
This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.The Esports Awards finalist list for Content Group of the Year features a deep field of 12 organizations, including OpTic Gaming, Rocket Baguette, Team Spirit, G2 Esports, Karmine Corp, NRG, S8UL Esports, T1, GodLike Esports, Team Vitality, Gentle Mates, and 100 Thieves, each with established rosters of creators producing consistent high-volume output across major titles. This breadth creates closely matched implied probabilities, as regional fanbases and platform-specific engagement metrics keep multiple contenders viable heading into November voting. Recent confirmation of the shortlist has reinforced the even distribution, with no single group posting dominant cross-platform momentum or standout campaign activity in the past week to shift consensus.

This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Volume
$0
Marché ouvert
Aug 11, 2026, 9:25 PM ET
This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.

Méfiez-vous des liens externes.

Questions fréquentes

« Prix Esports : Groupe de contenu Esports de l'année » est un marché de prédiction sur Polymarket avec 12 résultats possibles où les traders achètent et vendent des parts selon ce qu'ils pensent qu'il se passera. Le résultat en tête actuel est « OpTic Gaming » à 26%, suivi de « Rocket Baguette » à 26%. Les prix reflètent des probabilités en temps réel de la communauté. Par exemple, une part cotée à 26¢ implique que le marché attribue collectivement une probabilité de 26% à ce résultat. Ces cotes changent en permanence. Les parts du résultat correct sont échangeables contre $1 chacune lors de la résolution du marché.

« Prix Esports : Groupe de contenu Esports de l'année » est un marché nouvellement créé sur Polymarket, lancé le Aug 11, 2026. En tant que marché récent, c'est votre opportunité d'être parmi les premiers traders à définir les cotes et établir les premiers signaux de prix du marché. Vous pouvez également ajouter cette page à vos favoris pour suivre le volume et l'activité de trading au fil du temps.

Pour trader sur « Prix Esports : Groupe de contenu Esports de l'année », parcourez les 12 résultats disponibles sur cette page. Chaque résultat affiche un prix actuel représentant la probabilité implicite du marché. Pour prendre position, sélectionnez le résultat que vous estimez le plus probable, choisissez « Oui » pour trader en sa faveur ou « Non » pour trader contre, entrez votre montant et cliquez sur « Trader ». Si votre résultat choisi est correct lors de la résolution, vos parts « Oui » rapportent $1 chacune. S'il est incorrect, elles rapportent $0. Vous pouvez également vendre vos parts avant la résolution.

Le favori actuel pour « Prix Esports : Groupe de contenu Esports de l'année » est « OpTic Gaming » à 26%, ce qui signifie que le marché attribue une probabilité de 26% à ce résultat. Le résultat le plus proche ensuite est « Rocket Baguette » à 26%. Ces cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts. Revenez fréquemment ou ajoutez cette page à vos favoris.

Les règles de résolution de « Prix Esports : Groupe de contenu Esports de l'année » définissent exactement ce qui doit se produire pour que chaque résultat soit déclaré gagnant, y compris les sources de données officielles utilisées pour déterminer le résultat. Vous pouvez consulter les critères de résolution complets dans la section « Règles » sur cette page au-dessus des commentaires. Nous recommandons de lire attentivement les règles avant de trader, car elles précisent les conditions exactes, les cas particuliers et les sources.