LoL: Maryville University vs Zeu5 Esports (BO5) - LCS Promotion Playoffs
| Match Winner | 88% |
| Game 1 Winner | 78% |
| Game 2 Winner | 78% |
| Game 3 Winner | 78% |
| Game Handicap: MVU (-1.5) vs Zeu5 Esports (+1.5) | 74% |
| Odd/Even Total Kills | 58% |
| O/U 3.5 Games | 54% |
| Odd/Even Total Kills | 52% |
| Any Player Penta Kill | 52% |
| Odd/Even Total Kills | 52% |
| Both Teams Slay Baron Nashor | 50% |
| Both Teams Slay a Dragon | 50% |
| Both Teams Destroy Inhibitors | 50% |
| Any Player Quadra Kill | 50% |
| Any Player Penta Kill | 50% |
| Both Teams Slay Baron Nashor | 50% |
| Both Teams Slay a Dragon | 50% |
| Both Teams Destroy Inhibitors | 50% |
| Any Player Quadra Kill | 50% |
| Any Player Penta Kill | 50% |
| Both Teams Slay Baron Nashor | 50% |
| Both Teams Slay a Dragon | 50% |
| Both Teams Destroy Inhibitors | 50% |
| Any Player Quadra Kill | 50% |
| Any Player Penta Kill | 50% |
| Both Teams Slay Baron Nashor | 50% |
| Both Teams Slay a Dragon | 50% |
| Both Teams Destroy Inhibitors | 50% |
| Any Player Quadra Kill | 50% |
| Any Player Penta Kill | 50% |
| Both Teams Slay Baron Nashor | 50% |
| Both Teams Slay a Dragon | 50% |
| Both Teams Destroy Inhibitors | 50% |
| Any Player Quadra Kill | 50% |
| Odd/Even Total Kills | 49% |
| Odd/Even Total Kills | 48% |
| Game Handicap: MVU (-2.5) vs Zeu5 Esports (+2.5) | 46% |
| Game 4 Winner | 42% |
| O/U 4.5 Games | 22% |
Rules
This market refers to the LoL Upper bracket round 1 match between Maryville University and Zeu5 Esports in the LCS Promotion Playoffs, initially scheduled for October 5, 2026 at 4:00 PM ET. This market will resolve to "Maryville University" if Maryville University win the match against Zeu5 Esports. This market will resolve to "Zeu5 Esports" if Zeu5 Esports win the match against Maryville University. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 19, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 5, 2026 at 4:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours