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LoL: BNK FEARX vs Team WE (BO5) - Demacia Cup Global Invitational Playoffs

$40K volume, ends Oct 17, 2026

O/U 3.5 Games72%
Match Winner70%
Game 1 Winner62%
Game 2 Winner60%
Game 3 Winner60%
Game 4 Winner56%
Any Player Penta Kill50%
Both Teams Slay Baron Nashor50%
Both Teams Slay a Dragon50%
Both Teams Destroy Inhibitors50%
Any Player Quadra Kill50%
Both Teams Slay Baron Nashor50%
Both Teams Slay a Dragon50%
Both Teams Destroy Inhibitors50%
Any Player Quadra Kill50%
Any Player Penta Kill50%
Both Teams Slay Baron Nashor50%
Both Teams Slay a Dragon50%
Both Teams Destroy Inhibitors50%
Any Player Quadra Kill50%
Both Teams Slay Baron Nashor50%
Both Teams Slay a Dragon50%
Both Teams Destroy Inhibitors50%
Any Player Quadra Kill50%
Any Player Penta Kill50%
Both Teams Slay Baron Nashor50%
Both Teams Slay a Dragon50%
Both Teams Destroy Inhibitors50%
Any Player Quadra Kill50%
Game Handicap: BFX (-1.5) vs Team WE (+1.5)50%
Any Player Penta Kill50%
Any Player Penta Kill50%
O/U 4.5 Games33%
Game Handicap: BFX (-2.5) vs Team WE (+2.5)25%
Rules

This market refers to the LoL Grand Final match between BNK FEARX and Team WE in the Demacia Cup Global Invitational Playoffs, initially scheduled for October 17, 2026 at 5:00 AM ET. This market will resolve to "BNK FEARX" if BNK FEARX win the match against Team WE. This market will resolve to "Team WE" if Team WE win the match against BNK FEARX. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 31, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 17, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible