LoL: Cupid Esports vs Disguised (BO5) - LCS Promotion Playoffs
| O/U 3.5 Games | 68% |
| Game Handicap: DSG (-1.5) vs Cupid Esports (+1.5) | 56% |
| Any Player Penta Kill | 52% |
| Odd/Even Total Kills | 50% |
| Both Teams Slay Baron Nashor | 50% |
| Both Teams Destroy Inhibitors | 50% |
| Any Player Quadra Kill | 50% |
| Any Player Penta Kill | 50% |
| Both Teams Slay Baron Nashor | 50% |
| Both Teams Slay a Dragon | 50% |
| Both Teams Destroy Inhibitors | 50% |
| Any Player Quadra Kill | 50% |
| Any Player Penta Kill | 50% |
| Both Teams Slay a Dragon | 50% |
| Both Teams Destroy Inhibitors | 50% |
| Any Player Quadra Kill | 50% |
| Any Player Penta Kill | 50% |
| Both Teams Slay Baron Nashor | 50% |
| Both Teams Slay a Dragon | 50% |
| Both Teams Destroy Inhibitors | 50% |
| Any Player Quadra Kill | 50% |
| Any Player Penta Kill | 50% |
| Both Teams Slay Baron Nashor | 50% |
| Both Teams Slay a Dragon | 50% |
| Any Player Quadra Kill | 50% |
| Both Teams Slay a Dragon | 50% |
| Odd/Even Total Kills | 50% |
| Both Teams Destroy Inhibitors | 50% |
| Odd/Even Total Kills | 50% |
| Odd/Even Total Kills | 49% |
| Both Teams Slay Baron Nashor | 49% |
| Odd/Even Total Kills | 49% |
| Game 4 Winner | 46% |
| Game 1 Winner | 36% |
| Game 2 Winner | 36% |
| Game 3 Winner | 36% |
| Match Winner | 30% |
| O/U 4.5 Games | 28% |
| Game Handicap: DSG (-2.5) vs Cupid Esports (+2.5) | 21% |
Rules
This market refers to the LoL Lower bracket final match between Cupid Esports and Disguised in the LCS Promotion Playoffs, initially scheduled for October 10, 2026 at 5:00 PM ET. This market will resolve to "Cupid Esports" if Cupid Esports win the match against Disguised. This market will resolve to "Disguised" if Disguised win the match against Cupid Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 24, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 10, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensu