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LoL: Cloud9 vs Karmine Corp (BO5) - Worlds Play-In

$7K volume, ends Oct 16, 2026

O/U 3.5 Games72%
Odd/Even Total Kills56%
Odd/Even Total Kills53%
Any Player Penta Kill52%
Any Player Quadra Kill51%
Both Teams Slay Baron Nashor50%
Both Teams Slay a Dragon50%
Both Teams Destroy Inhibitors50%
Any Player Quadra Kill50%
Both Teams Slay Baron Nashor50%
Both Teams Slay a Dragon50%
Both Teams Destroy Inhibitors50%
Any Player Quadra Kill50%
Both Teams Slay Baron Nashor50%
Both Teams Slay a Dragon50%
Both Teams Destroy Inhibitors50%
Any Player Quadra Kill50%
Both Teams Slay Baron Nashor50%
Both Teams Slay a Dragon50%
Both Teams Destroy Inhibitors50%
Any Player Quadra Kill50%
Any Player Penta Kill50%
Both Teams Slay Baron Nashor50%
Both Teams Slay a Dragon50%
Both Teams Destroy Inhibitors50%
Odd/Even Total Kills50%
Odd/Even Total Kills48%
Game 4 Winner48%
Odd/Even Total Kills46%
Game Handicap: KC (-1.5) vs Cloud9 (+1.5)44%
Game 1 Winner42%
Game 2 Winner42%
Game 3 Winner42%
O/U 4.5 Games35%
Match Winner34%
Any Player Penta Kill26%
Any Player Penta Kill26%
Any Player Penta Kill26%
Game Handicap: KC (-2.5) vs Cloud9 (+2.5)21%
Rules

This market refers to the LoL Upper Bracket Semifinal 2 match between Cloud9 and Karmine Corp in the Worlds Play-In, initially scheduled for October 15, 2026 at 7:00 PM ET. This market will resolve to "Cloud9" if Cloud9 win the match against Karmine Corp. This market will resolve to "Karmine Corp" if Karmine Corp win the match against Cloud9. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 15, 2026 at 7:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible repo