Dota 2: InterActive Philippines vs Xipto Esports (BO3) - DreamLeague Southeast Asia Closed Qualifier Playoffs
| Ends in Daytime | 100% |
| Game Handicap: XE (-1.5) vs InterActive Philippines (+1.5) | 63% |
| Total Kills Over/Under 55.5 in Game 2? | 50% |
| Total Kills Over/Under 55.5 in Game 3? | 50% |
| Any Player Ultra Kill | 50% |
| Any Player Rampage | 50% |
| Ends in Daytime | 50% |
| Both Teams Beat Roshan | 50% |
| Both Teams Destroy Barracks | 50% |
| Any Player Ultra Kill | 50% |
| Any Player Rampage | 50% |
| Ends in Daytime | 50% |
| Both Teams Beat Roshan | 50% |
| Both Teams Destroy Barracks | 50% |
| Any Player Ultra Kill | 50% |
| Any Player Rampage | 50% |
| Both Teams Beat Roshan | 50% |
| Game 2 Winner | 37% |
| O/U 2.5 Games | 37% |
| Match Winner | 12% |
| Both Teams Destroy Barracks | 2% |
| Total Kills Over/Under 55.5 in Game 1? | 0% |
| Total Kills Over/Under 60.5 in Game 1? | 0% |
| Game 1 Winner | <1% |
Rules
This market refers to the Dota 2 Lower Bracket Final match between InterActive Philippines and Xipto Esports in the DreamLeague Southeast Asia Closed Qualifier Playoffs, initially scheduled for October 17, 2026 at 12:00 AM ET. This market will resolve to "InterActive Philippines" if InterActive Philippines win the match against Xipto Esports. This market will resolve to "Xipto Esports" if Xipto Esports win the match against InterActive Philippines. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 31, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 17, 2026 at 12:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com ha