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icon for ¿Qué equipo ganará el juego CBLOL más corto?

¿Qué equipo ganará el juego CBLOL más corto?

icon for ¿Qué equipo ganará el juego CBLOL más corto?

¿Qué equipo ganará el juego CBLOL más corto?

LØS 82%

LOUD 6%

paiN Gaming 3.6%

RED Canids 3.4%

Polymarket

$29,134 Vol.

LØS 82%

LOUD 6%

paiN Gaming 3.6%

RED Canids 3.4%

Polymarket

$29,134 Vol.

icon for LØS

LØS

$21,190 Vol.

82%

icon for LOUD

LOUD

$5,816 Vol.

6%

icon for paiN Gaming

paiN Gaming

$709 Vol.

4%

icon for RED Canids

RED Canids

$87 Vol.

3%

icon for Vivo Keyd Stars

Vivo Keyd Stars

$90 Vol.

3%

icon for FURIA

FURIA

$1,031 Vol.

3%

icon for Fluxo W7M

Fluxo W7M

$100 Vol.

2%

icon for Leviatan

Leviatan

$110 Vol.

2%

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.LØS tops trader consensus at 81.5% implied probability for securing the shortest CBLOL Split 2 regular-season game, driven by its perfect 5-0 series record and multiple 2-0 sweeps featuring rapid early objective control, strong macro execution, and efficient map closures against mid- and lower-table opponents. LOUD, paiN Gaming, RED Canids, Vivo Keyd Stars, FURIA, Fluxo W7M, and Leviatan sit at single-digit odds reflecting inconsistent results and longer average game times historically. Placeholder outcomes near 50% account for unresolved scheduling variables through late August, while the market pricing aligns with LØS’s pattern of decisive wins measured from start to nexus destruction.

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
Volumen
$29,134
Mercado abierto
Jul 31, 2026, 6:28 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.LØS tops trader consensus at 81.5% implied probability for securing the shortest CBLOL Split 2 regular-season game, driven by its perfect 5-0 series record and multiple 2-0 sweeps featuring rapid early objective control, strong macro execution, and efficient map closures against mid- and lower-table opponents. LOUD, paiN Gaming, RED Canids, Vivo Keyd Stars, FURIA, Fluxo W7M, and Leviatan sit at single-digit odds reflecting inconsistent results and longer average game times historically. Placeholder outcomes near 50% account for unresolved scheduling variables through late August, while the market pricing aligns with LØS’s pattern of decisive wins measured from start to nexus destruction.

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
Volumen
$29,134
Mercado abierto
Jul 31, 2026, 6:28 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.

Cuidado con los enlaces externos.

Preguntas frecuentes

"¿Qué equipo ganará el juego CBLOL más corto?" es un mercado de predicción en Polymarket con 8 resultados posibles donde los operadores compran y venden acciones según lo que creen que sucederá. El resultado líder actual es "LØS" con 82%, seguido de "LOUD" con 6%. Los precios reflejan probabilidades en tiempo real de la comunidad. Por ejemplo, una acción cotizada a 82¢ implica que el mercado colectivamente asigna una probabilidad de 82% a ese resultado. Estas probabilidades cambian continuamente a medida que los operadores reaccionan a nuevos desarrollos. Las acciones del resultado correcto son canjeables por $1 cada una tras la resolución del mercado.

A día de hoy, "¿Qué equipo ganará el juego CBLOL más corto?" ha generado $29.1K en volumen total de trading desde que el mercado se lanzó el Jul 31, 2026. Este nivel de actividad refleja un fuerte compromiso de la comunidad de Polymarket y ayuda a garantizar que las probabilidades actuales estén respaldadas por un amplio grupo de participantes del mercado. Puedes seguir los movimientos de precios en vivo y operar en cualquier resultado directamente en esta página.

Para operar en "¿Qué equipo ganará el juego CBLOL más corto?", explora los 8 resultados disponibles en esta página. Cada resultado muestra un precio actual que representa la probabilidad implícita del mercado. Para tomar una posición, selecciona el resultado que consideres más probable, elige "Sí" para operar a favor o "No" para operar en contra, introduce tu cantidad y haz clic en "Operar". Si tu resultado elegido es correcto cuando el mercado se resuelve, tus acciones de "Sí" pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de la resolución.

El favorito actual para "¿Qué equipo ganará el juego CBLOL más corto?" es "LØS" con 82%, lo que significa que el mercado asigna una probabilidad de 82% a ese resultado. El siguiente resultado más cercano es "LOUD" con 6%. Estas probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones. Vuelve con frecuencia o guarda esta página en marcadores.

Las reglas de resolución para "¿Qué equipo ganará el juego CBLOL más corto?" definen exactamente qué debe ocurrir para que cada resultado sea declarado ganador, incluyendo las fuentes de datos oficiales utilizadas para determinar el resultado. Puedes revisar los criterios de resolución completos en la sección "Reglas" en esta página sobre los comentarios. Recomendamos leer las reglas cuidadosamente antes de operar, ya que especifican las condiciones exactas, casos especiales y fuentes.