BOOM Esports enters the Honor of Kings World Cup 2026 Group D opener against Team Nemesis with a more established roster featuring Miggie in the top lane, Karlll and Zaopi rotating in the jungle, Tatsurii mid, Daniii in the farm lane, and Dr4w roaming, backed by consistent PKL qualification and prior international exposure. Team Nemesis, competing as Dominator by Nemesis after a runner-up finish in the IKL Spring 2026, fields Tufz, TianX, JerL, Cc, and eL, bringing fresh momentum from regional play but limited prior global-stage experience. The best-of-three format in the $3 million Esports World Cup event places early emphasis on adaptation to the current patch and hero pool, with BOOM’s deeper competitive history likely shaping initial trader consensus around the matchup. Group positioning adds stakes for both sides as the 20-team field advances.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoBOOM Esports – Team Nemesis




Líneas de series
Moneyline
$0 Vol.
Game 2 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "BOOM Esports" if BOOM Esports win the match against Team Nemesis.
This market will resolve to "Team Nemesis" if Team Nemesis win the match against BOOM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Jul 31, 2026, 2:01 PM ET
Fuente de resolución
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...BOOM Esports – Team Nemesis




Líneas de series
Moneyline
$0 Vol.
Game 2 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "BOOM Esports" if BOOM Esports win the match against Team Nemesis.
This market will resolve to "Team Nemesis" if Team Nemesis win the match against BOOM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Jul 31, 2026, 2:01 PM ET
Fuente de resolución
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...BOOM Esports enters the Honor of Kings World Cup 2026 Group D opener against Team Nemesis with a more established roster featuring Miggie in the top lane, Karlll and Zaopi rotating in the jungle, Tatsurii mid, Daniii in the farm lane, and Dr4w roaming, backed by consistent PKL qualification and prior international exposure. Team Nemesis, competing as Dominator by Nemesis after a runner-up finish in the IKL Spring 2026, fields Tufz, TianX, JerL, Cc, and eL, bringing fresh momentum from regional play but limited prior global-stage experience. The best-of-three format in the $3 million Esports World Cup event places early emphasis on adaptation to the current patch and hero pool, with BOOM’s deeper competitive history likely shaping initial trader consensus around the matchup. Group positioning adds stakes for both sides as the 20-team field advances.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
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